Show All
General Info
Locations
Level-Up Attacks
Breeding Info
Tutored Moves
TM/HM Moves
Stats
SideDex
Picdex
Learnsets
Movesets
Deck Dex
-------- Psydex Search Unown Dex Game Sprites TechDex TechDex Search -------- Tools Attack Type Analyzer Damage Calculator IV Calculator DV Calculator Hidden Power Pokemon Comparer Stat Calculator Type Analyzer -------- Training Guides Double Battles EV Training Movesets Pokemon Battle Roles Trainer's Guide --------
Psylab Psylab Index Abilities List -Pick Up- Attacks List Attack Priority Breeding Hidden Numbers -Deter Values- -Effort Values- -Experience- -Gender Values- -Happiness- Natures Guide Pokerus Shiny Pokemon Stats Guide Status Effects Guide Types Explanation --------
Pearl Diamond Platinum
FireRed LeafGreen
Ruby Sapphire Emerald
Gold Silver Crystal
Red Blue Yellow
Other Games
Anime
Trading Card Game

Furret   

General Information
Regular Form Shiny Form
National Dex Number:
162
Sinnoh Dex Number:
Hoenn Dex Number:
317 
Johto Dex Number:
020 
English Name:
Furret
Japanese Name:
Ootachi
Species:
Long Body
Footprint
Cry
Body Style
Gender Ratio:
Male: 50%Female: 50%
Type:
Normal
Habitat:
Grassland
Height:
5ft 11in1.8 m
Weight:
71.7 lbs32.5 kg
Colour:
Brown

Abilities:
RSE & FRLGRun Away:
Unless this Pokemon is under the effects of a trapping move or ability, such as Mean Look or Shadow Tag, it will escape from wild Pokemon battles without fail.
RSE & FRLGKeen Eye:
This Pokemon's Accuracy cannot be lowered. [Field Action - EMERALD ONLY] If this Pokemon is in the lead spot, the rate of low-leveled wild Pokemon battles decreases.
Diamond & PearlRun Away:
Unless this Pokemon is under the effects of a trapping move or ability, such as Mean Look or Shadow Tag, it will escape from wild Pokemon battles without fail.
Diamond & PearlKeen Eye:
This Pokemon's Accuracy cannot be lowered. [Field Action] If this Pokemon is in the lead spot, the rate of low-leveled wild Pokemon battles decreases.

Weaknesses:
Fighting (x2)
Resistances:
No resistances
Immunities:
Ghost (x0)

Evolution Line:

Sentret
lv15

Furret

Items Held:
Version Items
GSC (Wild)Berry 25%Gold Berry 8%
RSE (Wild)Oran Berry 50%Sitrus Berry 5%
FRLG (Wild)Oran Berry 50%Sitrus Berry 5%
DPP (Wild)Oran Berry 50%Sitrus Berry 5%

Pokedex Entries:
GoldIt makes a nest to suit its long and skinny body. The nest is impossible for other POKéMON to enter.
SilverThere is no telling where the tail begins. Despite its short legs, it is quick at hunting RATTATA.
CrystalIt lives in narrow burrows that fit its slim body. The deeper the nests go, the more maze-like they become.
RubyFURRET has a very slim build. When under attack, it can slickly squirm through narrow spaces and get away. In spite of its short limbs, this POKéMON is very nimble and fleet.
Sapphire
EmeraldA FURRET has a very slim build. When under attack, it can squirm through narrow spaces and get away. In spite of its short limbs, it is very nimble and fleet.
FireRedThere is no telling where the tail begins. Despite its short legs, it is quick at hunting RATTATA.
LeafGreenIt makes a nest to suit its long and skinny body. The nest is impossible for other POKéMON to enter.
DiamondThe mother puts its offspring to sleep by curling up around them. It corners foes with speed.
Pearl
Stadium 2It makes a nest to suit its long and skinny body. The nest is impossible for other POKéMON to enter.

LocationsAll | DPP | RSE/FRLG | GSC
DPP Wild Locations:
VersionAreaMethodFrequency
No wild locations. See special locations.

DP Special Locations:
VersionAreaMethodFrequency
Diamond Evolve Sentret Evolve
Evolve
-
Pearl Evolve Sentret Evolve
Evolve
-

Other Locations:
VersionArea
ColosseumRogue Cail

Level-Up AttacksAll | DPP | RSE/FRLG | GSC
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Scratch Damages the target. Physical Damage Normal 40 100%
1 1 Foresight Until the target faints or switches, the user's Accuracy modifiers and the target's Evasion modifiers are ignored. Ghost-type targets also lose their immunities against Normal-type and Fighting-type moves. Other Damage Normal N/A N/A
4 4 Defense Curl Raises the user's Defense by 1 stage; after one use of this move, the user's starting base power is doubled for every use of Rollout or Ice Ball. Other Damage Normal N/A N/A
7 7 Quick Attack Usually goes first. Physical Damage Normal 40 100%
13 13 Fury Swipes Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times. If the user of this move has Skill Link, this move will always strike five times. Physical Damage Normal 18 80%
17 17 Helping Hand Always goes first. In double battles, the power of the user's partner's attacks is increased by 1.5x for that turn; does nothing in single battles. Other Damage Normal N/A N/A
21 21 Follow Me Almost always goes first. For the rest of the turn, all attacks from the opponent's team that target the user's team are redirected toward the user. In double battles, the user's teammate will not be protected from attacks that have more than one intended target. Other Damage Normal N/A N/A
28 28 Slam Damages the target. Physical Damage Normal 80 75%
32 32 Rest The user is cured of status effects (and confusion), and recovers full HP, but falls asleep for 2 turns. Pokemon who have Early Bird will wake up one turn early. Other Damage Psychic N/A N/A
36 36 Sucker Punch Almost always goes first, but fails if the target doesn't select a move that will damage the user. The move also fails if the target uses an attack with higher priority or if the target is faster and uses an attack with the same priority. Physical Damage Dark 80 100%
42 42 Amnesia Raises the user's Special Defense by 2 stages. Other Damage Psychic N/A N/A
46 46 Baton Pass The user returns to its party, bypassing any trapping moves and Pursuit; it passes all stat modifiers (positive or negative, including from Charge and Stockpile), as well as confusion, Focus Energy/Lansat Berry boosts, Ingrain, Aqua Ring, Embargo, Gastro Acid, Power Trick, Magnet Rise, Stockpiles, Perish Song count, Mist, Leech Seed, Ghost Curses, Mind Reader, Lock-On, Block, Mean Look, Spider Web and Substitute to the replacement Pokemon. Other Damage Normal N/A N/A
50 50 Me First This move fails if it goes last; if the target selects a damaging move for its turn, the user copies the move and performs it with 1.5x power. In a double battle, a move copied by Me First that targets a single Pokemon will hit a random opponent; Me First cannot target the user's teammate. Other Damage Normal Copy N/A
56 56 Hyper Voice Damages the target. Special Damage Normal 90 100%

Breeding Information
Egg Group: Ground
Steps to Hatch:3840 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg MovesAll | DPP | RSE/FRLG | GSC