#161 Sentret   

Tutored MovesAll Generations | DPP | RSE and FRLG | GSC
DPP and HGSS Tutored Moves:
VersionAttackEffectDamageTypePwrAcc
Platinum Aqua Tail Damages the target. Physical Damage Water 90 90%
Platinum Fire Punch Has a 10% chance to burn the target. Physical Damage Fire 75 100%
Platinum Fury Cutter The base power of this move doubles with each consecutive hit; however, power is capped at a maximum 160 BP and remains there for any subsequent uses. If this move misses, base power will be reset to 10 BP on the next turn. The user can also select other attacks without resetting this move's power; it will continue to double after each use until it either misses or reaches the 160 BP cap. Physical Damage Bug 10 95%
Platinum Helping Hand Always goes first. In double battles, the power of the user's partner's attacks is increased by 1.5x for that turn; does nothing in single battles. Other Damage Normal N/A N/A
Platinum Ice Punch Has a 10% chance to freeze the target. Physical Damage Ice 75 100%
Platinum Knock Off Disables the target's held item unless it has Sticky Hold or Multitype. Items lost to this move cannot be recovered by using Recycle. Physical Damage Dark 20 100%
Platinum Last Resort Fails until each other move in the user's moveset has been performed at least once; the user must also know at least one other move. Physical Damage Normal 130 100%
Platinum Mud-Slap Lowers the target's Accuracy by 1 stage. Special Damage Ground 20 100%
Platinum Rollout The user attacks uncontrollably for five turns; this move's power doubles after each turn and also if Defense Curl was used beforehand. Its power resets after five turns have ended or if the attack misses. Physical Damage Rock 30 90%
Platinum Snore Has a 30% chance to make the target flinch; fails if user is awake. Special Damage Normal 40 100%
Platinum Sucker Punch Almost always goes first, but fails if the target doesn't select a move that will damage the user. The move also fails if the target uses an attack with higher priority or if the target is faster and uses an attack with the same priority. Physical Damage Dark 80 100%
Platinum Swift Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. Special Damage Normal 60 100%
Platinum ThunderPunch Has a 10% chance to paralyze the target. Physical Damage Electric 75 100%
Platinum Uproar The user causes an Uproar and attacks uncontrollably for 2-5 turns. During the effects of the Uproar, active Pokemon cannot fall asleep and sleeping Pokemon sent into battle will wake up. Special Damage Normal 50 100%
HGSS Headbutt Has a 30% chance to make the target flinch. Physical Damage Normal 70 100%
HGSS Super Fang This move halves the target's current HP. Physical Damage Normal Var Dmg 90%
Gift MovesAll Generations | DPP | RSE and FRLG | GSC
DPP and HGSS Gifted Moves:
VersionAttackEffectDamageTypePwrAcc
No moves

 

 

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