| DPP Level-Up Attacks: |
| 1 |
1 |
Scratch |
Damages the target. |
 |
Normal |
40 |
100% |
| 1 |
1 |
Leer |
Lowers the target's Defense by 1 stage. |
 |
Normal |
N/A |
100% |
| 6 |
6 |
Water Gun |
Damages the target. |
 |
Water |
40 |
100% |
| 8 |
8 |
Rage |
The user's Attack rises by 1 stage if attacked before its next move. |
 |
Normal |
20 |
100% |
| 13 |
13 |
Bite |
Has a 30% chance to make the target flinch. |
 |
Dark |
60 |
100% |
| 15 |
15 |
Scary Face |
Lowers the target's Speed by 2 stages. |
 |
Normal |
N/A |
90% |
| 21 |
21 |
Ice Fang |
Has a 10% chance to freeze the target. Has 10% chance to make the target flinch. Both effects can occur from a single use. |
 |
Ice |
65 |
95% |
| - |
24 |
Flail |
Base power increases as the user's HP decreases. |
 |
Normal |
Var BP |
100% |
| 30 |
30 |
Crunch |
Has a 20% chance to lower the target's Defense by 1 stage. |
 |
Dark |
80 |
100% |
| 33 |
33 |
Slash |
Has a high critical hit ratio. |
 |
Normal |
70 |
100% |
| 39 |
39 |
Screech |
Lowers the target's Defense by 2 stages. |
 |
Normal |
N/A |
85% |
| 24 |
42 |
Thrash |
The user attacks uncontrollably for 2-3 turns and then gets confused. |
 |
Normal |
90 |
100% |
| 42 |
48 |
Aqua Tail |
Damages the target. |
 |
Water |
90 |
90% |
| 48 |
51 |
Superpower |
Lowers the user's Attack and Defense by 1 stage each after use. |
 |
Fighting |
120 |
100% |
| 51 |
57 |
Hydro Pump |
Damages the target. |
 |
Water |
120 |
80% |