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Mewtwo   

General Information
Regular Form Shiny Form
National Dex Number:
150
Sinnoh Dex Number:
Hoenn Dex Number:
305 
Johto Dex Number:
249 
English Name:
Mewtwo
Japanese Name:
Myuutsuu
Species:
Genetic
Footprint
Cry
Body Style
Gender Ratio:
Male: 0%Female: 0%
Type:
Psychic
Habitat:
Rare
Height:
6ft 7in2 m
Weight:
269 lbs122 kg
Colour:
Purple

Abilities:
RSE & FRLGPressure:
The attack that hits this Pokemon is reduced by one extra PP. [Field Action - EMERALD ONLY] If this Pokemon is in the lead spot, the rate of wild Pokemon battles is halved.
Diamond & PearlPressure:
The attack that hits this Pokemon is reduced by one extra PP. [Field Action] If this Pokemon is in the lead spot, the rate of wild Pokemon battles is halved.

Weaknesses:
Bug (x2)
Ghost (x2)
Dark (x2)
Resistances:
Fighting (x0.5)
Psychic (x0.5)
Immunities:
No immunities

Evolution Line:
None

Items Held:
Version Items
GSC (Tradeback)Bright Powder -
GSC (Wild)Berserk Gene 8%-

Pokedex Entries:
RedIt was created by a scientist afters years of horrific gene splicing and DNA engineering experiments.
Blue
YellowIts DNA is almost the same as Mew's. However, its size and disposition are vastly different.
GoldBecause its battle abilities were raised to the ultimate level, it thinks only of defeating its foes.
SilverIt usually remains motionless to conserve energy, so that it may unleash its full power in battle.
CrystalSaid to rest quietly in an undiscovered cave, this POKéMON was created solely for battling.
RubyMEWTWO is a POKéMON that was created by genetic manipulation. However, even though the scientific power of humans created this POKéMON's body, they failed to endow MEWTWO with a compassionate heart.
Sapphire
EmeraldA POKéMON that was created by genetic manipulation. However, even though the scientific power of humans made its body, they failed to give it a warm heart.
FireRedA POKéMON whose genetic code was repeatedly recombined for research. It turned vicious as a result.
LeafGreenIt was created by a scientist afters years of horrific gene splicing and DNA engineering experiments.
DiamondA Pokemon created by recombining MEW's genes. It's said to have the most savage heart among Pokemon.
Pearl
Stadium 1A vicious psychic POKéMON created by genetic engineering. Its cold, glowing eyes strike fear into its enemy.
Stadium 2Because its battle abilities were raised to the ultimate level, it thinks only of defeating its foes.
TCGShining Mewtwo: It uses its highly developed psychic power to defeat its enemies before they even have time to think.
Mewtwo: Years of genetic experiments resulted in the creation of this never-before-seen violent Pokémon.
Mewtwo: A scientist created this Pokémon after years of horrific gene-splicing and DNA engineering experiments.

LocationsAll | DPP | RSE/FRLG | GSC | RBY
DPP Wild Locations:
VersionAreaMethodFrequency
No wild locations. See special locations.

DP Special Locations:
VersionAreaMethodFrequency
Diamond Pal Park from LeafGreen/FireRed Pal Park
Pal Park
-
Pearl Pal Park from LeafGreen/FireRed Pal Park
Pal Park
-

Level-Up AttacksAll | DPP | RSE/FRLG | GSC | RBY
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Confusion Has a 10% chance to confuse the target. Special Damage Psychic 50 100%
1 1 Disable The target cannot choose its last move for 4-7 turns. Disable only works on one move at a time and fails if the target has not yet used a move or if its move has run out of PP. The target does nothing if it is about to use a move that becomes disabled. Other Damage Normal N/A 80%
8 8 Barrier Raises the user's Defense by 2 stages. Other Damage Psychic N/A N/A
15 15 Swift Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. Special Damage Normal 60 100%
22 22 Future Sight This move, even if the user and/or the target switch out, will strike the active target at the end of the second turn after its use. This move cannot cause a Critical Hit and its damage is calculated by using the original user's Special Attack and the original target's Special Defense. The move's damage is typeless so it never receives STAB and ignores weaknesses, resistances and immunities against this move's type. Only one instance of Future Sight or Doom Desire may be active at a time; because Future Sight is typeless and occurs at the end of the round, it also hits through Protect, Detect, Endure and Wonder Guard. Special Damage Psychic 80 90%
29 29 Psych Up The user copies all six of the target's current stat modifiers. Other Damage Normal N/A N/A
36 36 Miracle Eye Until the target faints or switches, the user's Accuracy modifiers and the target's Evasion modifiers are ignored. Dark-type targets also lose their immunity against Psychic-type moves. Other Damage Psychic N/A N/A
43 43 Mist Protects every Pokemon on the user's team from negative stat modifiers caused by other Pokemon (including teammates), but not by itself, for five turns. The team's Accuracy and Evasion stats are also protected. Moves that cause negative stat modifiers as a secondary effect, such as Psychic, still deal their regular damage. Other Damage Ice N/A N/A
50 50 Psycho Cut Has a high critical hit ratio. Physical Damage Psychic 70 100%
57 57 Amnesia Raises the user's Special Defense by 2 stages. Other Damage Psychic N/A N/A
64 64 Power Swap The user swaps Attack and Special Attack modifiers with its target. Other Damage Psychic N/A N/A
64 64 Guard Swap The user swaps Defense and Special Defense modifiers with its target. Other Damage Psychic N/A N/A
71 71 Psychic Has a 10% chance to lower the target's Special Defense by 1 stage. Special Damage Psychic 90 100%
79 79 Me First This move fails if it goes last; if the target selects a damaging move for its turn, the user copies the move and performs it with 1.5x power. In a double battle, a move copied by Me First that targets a single Pokemon will hit a random opponent; Me First cannot target the user's teammate. Other Damage Normal Copy N/A
86 86 Recover Restores 1/2 of the user's max HP. Other Damage Normal N/A N/A
93 93 Safeguard Protects the user's entire team from status conditions for five turns. Other Damage Normal N/A N/A
100 100 Aura Sphere Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. Special Damage Fighting 90 100%

Breeding Information
Egg Group: No Eggs
Steps to Hatch:30720 * #
* Gamesharked value 
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg MovesAll | DPP | RSE/FRLG | GSC
DPP Egg Moves:
VersionMoveEffectDamageTypePwrAcc
DPPNo moves

Tutored MovesAll | DPP | RSE/FRLG | GSC