Show All
General Info
Locations
Level-Up Attacks
Breeding Info
Tutored Moves
TM/HM Moves
Stats
SideDex
Picdex
Learnsets
Movesets
Deck Dex
-------- Psydex Search Unown Dex Game Sprites TechDex TechDex Search -------- Tools Attack Type Analyzer Damage Calculator IV Calculator DV Calculator Hidden Power Pokemon Comparer Stat Calculator Type Analyzer -------- Training Guides Double Battles EV Training Movesets Pokemon Battle Roles Trainer's Guide --------
Psylab Psylab Index Abilities List -Pick Up- Attacks List Attack Priority Breeding Hidden Numbers -Deter Values- -Effort Values- -Experience- -Gender Values- -Happiness- Natures Guide Pokerus Shiny Pokemon Stats Guide Status Effects Guide Types Explanation --------
Pearl Diamond Platinum
FireRed LeafGreen
Ruby Sapphire Emerald
Gold Silver Crystal
Red Blue Yellow
Other Games
Anime
Trading Card Game

Jolteon   

General Information
Regular Form Shiny Form
National Dex Number:
135
Sinnoh Dex Number:
165 (Platinum Only) 
Hoenn Dex Number:
290 
Johto Dex Number:
182 
English Name:
Jolteon
Japanese Name:
Sandaasu
Species:
Lightning
Footprint
Cry
Body Style
Gender Ratio:
Male: 87.5%Female: 12.5%
Type:
Electric
Habitat:
Urban
Height:
2ft 7in0.8 m
Weight:
54 lbs24.5 kg
Colour:
Yellow

Abilities:
RSE & FRLGVolt Absorb:
Drains up to 25% HP of damage from Electric type attacks.
Diamond & PearlVolt Absorb:
Drains up to 25% HP of damage from Electric type attacks.

Weaknesses:
Ground (x2)
Resistances:
Flying (x0.5)
Steel (x0.5)
Immunities:
Electric (x-1) - Volt Absorb

Evolution Line:

Eevee
Thunder Stone

Jolteon

Pokedex Entries:
RedIt accumulates negative ions in the atmosphere to blast out 10,000-volt lightning bolts.
Blue
YellowA sensitive Pokémon that easily becomes sad or angry. Every time its mood changes, it charges power.
GoldIt concentrates the weak electric charges emitted by its cells and launches wicked lightning bolts.
SilverEvery hair on its body starts to stand sharply on end if it becomes charged with electricity.
CrystalThe negatively charged ions generated in its fur create a constant sparking noise.
RubyJOLTEON's cells generate a low level of electricity. This power is amplified by the static electricity of its fur, enabling the POKéMON to drop thunderbolts. The bristling fur is made of electrically charged needles.
Sapphire
EmeraldIts cells generate weak power that is amplified by its fur's static electricity to drop thunderbolts. The bristling fur is made of electrically charged needles.
FireRedIf it is angered or startled, the fur all over its body bristles like sharp needles that pierce foes.
LeafGreenIt accumulates negative ions in the atmosphere to blast out 10,000-volt lightning bolts.
DiamondIt controls 10,000-volt power and can raise all the fur on its body as if it were sharp needles.
Pearl
Stadium 1Its weapons are its 10,000-volt electric attacks and its spiky fur. Its sharp hair can pierce enemies when it bristles.
Stadium 2It concentrates the weak electric charges emitted by its cells and launches wicked lightning bolts.
TCGDark Jolteon: A dangerous Pokémon when angered. It likes to playfully shock people with the electricity it stores within its body.
Light Jolteon: It can collect the ambient electrical energy in its cells and expel it in massive bursts.

LocationsAll | DPP | RSE/FRLG | GSC | RBY
DPP Wild Locations:
VersionAreaMethodFrequency
No wild locations. See special locations.

DP Special Locations:
VersionAreaMethodFrequency
Diamond Evolve Eevee Evolve
Evolve
-
Pearl Evolve Eevee Evolve
Evolve
-

Level-Up AttacksAll | DPP | RSE/FRLG | GSC | RBY
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Helping Hand Always goes first. In double battles, the power of the user's partner's attacks is increased by 1.5x for that turn; does nothing in single battles. Other Damage Normal N/A N/A
1 1 Tackle Damages the target. Physical Damage Normal 35 95%
1 1 Tail Whip Lowers the target's Defense by 1 stage. Other Damage Normal N/A 100%
8 8 Sand-Attack Lowers the target's Accuracy by 1 stage. Other Damage Ground N/A 100%
15 15 ThunderShock Has a 10% chance to paralyze the target. Special Damage Electric 40 100%
22 22 Quick Attack Usually goes first. Physical Damage Normal 40 100%
29 29 Double Kick Strikes twice; if the first hit breaks the target's Substitute, the real Pokemon will take damage from the second hit. Physical Damage Fighting 30 100%
36 36 Pin Missile Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times. If the user of this move has Skill Link, this move will always strike five times. Physical Damage Bug 14 85%
43 43 Thunder Fang Has a 10% chance to paralyze the target. Has 10% chance to make the target flinch. Both effects can occur from a single use. Physical Damage Electric 65 95%
50 50 Last Resort Fails until each other move in the user's moveset has been performed at least once; the user must also know at least one other move. Physical Damage Normal 130 100%
57 57 Thunder Wave Paralyzes the target. This move activates Motor Drive. Other Damage Electric N/A 100%
64 64 Agility Raises the user's Speed by 2 stages. Other Damage Psychic N/A N/A
71 71 Thunder Has a 30% chance to paralyze the target. It also has normal accuracy against mid-air Pokemon who have used Fly or Bounce. During Sunny Day, this move has 50% accuracy. During Rain Dance, this move will never miss under normal circumstances and has a 30% chance to hit through a target's Protect or Detect. Special Damage Electric 120 70%
- 78 Discharge Has a 30% chance to paralyze the target. Special Damage Electric 80 100%

Breeding Information
Egg Group: Ground
Steps to Hatch:8960 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg MovesAll | DPP | RSE/FRLG | GSC