#128 Tauros   

Level-Up MovesAll Generations | DPP | RSE and FRLG | GSC | RBY
DPP and HGSS Level-Up Moves:
DP P HSAttackEffectDamageTypePwrAcc
1 1 1 Tackle Damages the target. Physical Damage Normal 35 95%
3 3 3 Tail Whip Lowers the target's Defense by 1 stage. Other Damage Normal N/A 100%
5 5 5 Rage The user's Attack rises by 1 stage if attacked before its next move. Physical Damage Normal 20 100%
8 8 8 Horn Attack Damages the target. Physical Damage Normal 65 100%
11 11 11 Scary Face Lowers the target's Speed by 2 stages. Other Damage Normal N/A 90%
15 15 15 Pursuit If the target switches out on the current turn, this move strikes with doubled power before the switch. Baton Passers still escape safely. When a faster Pokemon uses Pursuit against a U-Turner, the U-Turner is hit for normal damage; when a slower Pokemon uses Pursuit against a U-Turner, the U-Turner makes its attack, then is hit by Pursuit for double power, and switches out. Physical Damage Dark 40 100%
19 19 19 Rest The user is cured of status effects (and confusion), and recovers full HP, but falls asleep for 2 turns. Pokemon who have Early Bird will wake up one turn early. Other Damage Psychic N/A N/A
24 24 24 Payback Power doubles if the target switches out or goes before the user. Physical Damage Dark 50 100%
29 29 29 Zen Headbutt Has a 20% chance to make the target flinch. Physical Damage Psychic 80 90%
35 35 35 Take Down The user receives 1/4 recoil damage. Physical Damage Normal 90 85%
41 41 41 Swagger Confuses the target and raises its Attack by 2 stages. Other Damage Normal N/A 90%
48 48 48 Thrash The user attacks uncontrollably for 2-3 turns and then gets confused. Physical Damage Normal 90 100%
55 55 55 Giga Impact The user recharges during its next turn; as a result, until the end of the next turn, the user becomes uncontrollable. Physical Damage Normal 150 90%

 

 

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