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Starmie   

STARMIE
Evolves from Staryu (Stage 1)
Hit Points60 TypeWater
WeaknessLightning Resistance
Retreat Cost Level28
CostNameEffectPower
RecoverDiscard 1 energy attached to Starmie in order to use this attack. Remove all damage counters from Starmie. 
Star FreezeFlip a coin. If heads, the Defending Pokémon is now Paralyzed.20
Illustrator: Keiji Kinebuchi
Base Set 64/102 (Common)

STARMIE
Evolves from Staryu (Stage 1)
Hit Points60 TypeWater
WeaknessLightning Resistance
Retreat Cost Level28
CostNameEffectPower
RecoverDiscard 1 energy attached to Starmie in order to use this attack. Remove all damage counters from Starmie. 
Star FreezeFlip a coin. If heads, the Defending Pokémon is now Paralyzed.20
Illustrator: Keiji Kinebuchi
Base Set 2 94/130 (Common)

MISTY'S STARMIE
Evolves from Misty's Staryu (Stage 1)
Hit Points80 TypeWater
WeaknessLightning Resistance
Retreat Cost  Level35
CostNameEffectPower
Water GunDoes 10 damage plus 10 more damage for each Energy attached to Misty's Starmie but not used to pay for this attack's Energy cost. You can't add more than 20 damage this way.10+
BubblebeamFlip a coin. If heads, the Defending Pokémon is now Paralyzed.30
Illustrator: Ken Sugimori
Gym Heroes 56/132 (Uncommon)

STARMIE
Evolves from Staryu (Stage 1)
Hit Points70 TypePsychic
WeaknessPsychic Resistance
Retreat Cost Level31
CostNameEffectPower
Confuse RayFlip a coin. If heads, the Defending Pokémon is now Confused.10
Core StreamChoose an Energy type other than C. This attack does 20 damage to each of your opponent's Pokémon with any Energy cards of that type attached to it. Don't apply Weakness and Resistance. 
Illustrator: Keita Komatsuya, CR CG gangs
Neo Revelation 25/64 (Rare)

STARMIE
Evolves from Staryu (Stage 1)
Hit Points80 TypePsychic
WeaknessPsychic Resistance
Retreat Cost IDE-67-#
CostNameEffectPower
Energy BurstFlip a coin. If heads, this attack does 10 damage times the number of Energy attached to Starmie and the Defending Pokémon.10x
Star BackAttach a basic Energy card from your discard pile to 1 of your Pokémon.40
Illustrator: Hajime Kusajima
Skyridge H28/H32 (Holographic)

STARMIE
Evolves from Staryu (Stage 1)
Hit Points80 TypePsychic
WeaknessPsychic Resistance
Retreat Cost IDE-67-#
CostNameEffectPower
Energy BurstFlip a coin. If heads, this attack does 10 damage times the number of Energy attached to Starmie and the Defending Pokémon.10x
Star BackAttach a basic Energy card from your discard pile to 1 of your Pokémon.40
Illustrator: Hajime Kusajima
Skyridge 30/144 (Rare)

STARMIE
Evolves from Staryu (Stage 1)
Hit Points70 TypeWater
WeaknessLightning Resistance
Retreat Cost IDE-39-#
CostNameEffectPower
Water GunThis attack does 10 damage plus 20 more damage for each Energy card attach to Starmie but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way.10+
Core BlastThis attack does 30 damage plus 20 more damage for each Special Energy card attached to the Defending Pokémon.30+
Illustrator: Kyoko Umemoto
Skyridge 44/144 (Uncommon)

STARMIE
Evolves from Staryu (Stage 1)
Hit Points80 TypePsychic
WeaknessPsychic Resistance
Retreat Cost Level 
CostNameEffectPower
Water ArrowChoose one of your opponent's Pokémon. This attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 
Rainbow StarDoes 50 damage plus 10 more damage for each type of basic Energy attached to the Defending Pokémon.50+
Illustrator: Aya Kusube
EX Hidden Legends 49/101 (Uncommon)

STARMIE
Evolves from Staryu (Stage 1)
Hit Points70 TypeWater
WeaknessLightning Resistance
Retreat Cost Level 
Poké-BODY Core Guard: As long as Starmie has any Energy attached to it, damage done to Starmie by attacks is reduced by 10 (after applying Weakness and Resistance).
CostNameEffectPower
Energy FlipChoose 1 of your opponent's Benched Pokémon. This attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) You may move an Energy attached to that Pokémon to another of your opponent's Pokémon. 
Psychic BoomDoes 10 damage plus 10 more damage for each Energy attached to the Defending Pokémon.10+
Illustrator: Yukiko Baba
EX Deoxys 48/107 (Uncommon)

STARMIE (DELTA SPECIES)
Evolves from Staryu (Stage 1)
Hit Points60 TypeWater
Metal
WeaknessLightning Resistance
Retreat Cost Level 
Poké-POWER Metal Navigation: Once during your turn (before your attack), you may search your deck for a Energy card and attach it to Starmie. Shuffle your deck afterward. This power can't be used if Starmie is affected by a Special Condition.
CostNameEffectPower
CollectDraw 3 cards. 
Energy LoopReturn an Energy card attached to Starmie to your hand.30
Illustrator: Masakazu Fukuda
EX Delta Species 15/113 (Holographic)

STARMIE (DELTA SPECIES)
Evolves from Staryu (Stage 1)
Hit Points70 TypeWater
Metal
WeaknessLightning Resistance
Retreat Cost Level 
CostNameEffectPower
Surf 20
SwiftThis attack's damage isn't affected by Weakness, Resistance, Poke-Powers, Poke-Bodies, or any other effects on the Defending Pokémon.50
Illustrator: Midori Harada
EX Delta Species 30/113 (Rare)