Discard 1 energy attached to Starmie in order to use this attack. Remove all damage counters from Starmie.
Star Freeze
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
20
Illustrator: Keiji Kinebuchi
Base Set 64/102 (Common)
STARMIE
Evolves from Staryu (Stage 1)
Hit Points
60
Type
Water
Weakness
Lightning
Resistance
Retreat Cost
Level
28
Cost
Name
Effect
Power
Recover
Discard 1 energy attached to Starmie in order to use this attack. Remove all damage counters from Starmie.
Star Freeze
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
20
Illustrator: Keiji Kinebuchi
Base Set 2 94/130 (Common)
MISTY'S STARMIE
Evolves from Misty's Staryu (Stage 1)
Hit Points
80
Type
Water
Weakness
Lightning
Resistance
Retreat Cost
Level
35
Cost
Name
Effect
Power
Water Gun
Does 10 damage plus 10 more damage for each Energy attached to Misty's Starmie but not used to pay for this attack's Energy cost. You can't add more than 20 damage this way.
10+
Bubblebeam
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
30
Illustrator: Ken Sugimori
Gym Heroes 56/132 (Uncommon)
STARMIE
Evolves from Staryu (Stage 1)
Hit Points
70
Type
Psychic
Weakness
Psychic
Resistance
Retreat Cost
Level
31
Cost
Name
Effect
Power
Confuse Ray
Flip a coin. If heads, the Defending Pokémon is now Confused.
10
Core Stream
Choose an Energy type other than C. This attack does 20 damage to each of your opponent's Pokémon with any Energy cards of that type attached to it. Don't apply Weakness and Resistance.
Illustrator: Keita Komatsuya, CR CG gangs
Neo Revelation 25/64 (Rare)
STARMIE
Evolves from Staryu (Stage 1)
Hit Points
80
Type
Psychic
Weakness
Psychic
Resistance
Retreat Cost
ID
E-67-#
Cost
Name
Effect
Power
Energy Burst
Flip a coin. If heads, this attack does 10 damage times the number of Energy attached to Starmie and the Defending Pokémon.
10x
Star Back
Attach a basic Energy card from your discard pile to 1 of your Pokémon.
40
Illustrator: Hajime Kusajima
Skyridge H28/H32 (Holographic)
STARMIE
Evolves from Staryu (Stage 1)
Hit Points
80
Type
Psychic
Weakness
Psychic
Resistance
Retreat Cost
ID
E-67-#
Cost
Name
Effect
Power
Energy Burst
Flip a coin. If heads, this attack does 10 damage times the number of Energy attached to Starmie and the Defending Pokémon.
10x
Star Back
Attach a basic Energy card from your discard pile to 1 of your Pokémon.
40
Illustrator: Hajime Kusajima
Skyridge 30/144 (Rare)
STARMIE
Evolves from Staryu (Stage 1)
Hit Points
70
Type
Water
Weakness
Lightning
Resistance
Retreat Cost
ID
E-39-#
Cost
Name
Effect
Power
Water Gun
This attack does 10 damage plus 20 more damage for each Energy card attach to Starmie but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way.
10+
Core Blast
This attack does 30 damage plus 20 more damage for each Special Energy card attached to the Defending Pokémon.
30+
Illustrator: Kyoko Umemoto
Skyridge 44/144 (Uncommon)
STARMIE
Evolves from Staryu (Stage 1)
Hit Points
80
Type
Psychic
Weakness
Psychic
Resistance
Retreat Cost
Level
Cost
Name
Effect
Power
Water Arrow
Choose one of your opponent's Pokémon. This attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Rainbow Star
Does 50 damage plus 10 more damage for each type of basic Energy attached to the Defending Pokémon.
50+
Illustrator: Aya Kusube
EX Hidden Legends 49/101 (Uncommon)
STARMIE
Evolves from Staryu (Stage 1)
Hit Points
70
Type
Water
Weakness
Lightning
Resistance
Retreat Cost
Level
Poké-BODY
Core Guard: As long as Starmie has any Energy attached to it, damage done to Starmie by attacks is reduced by 10 (after applying Weakness and Resistance).
Cost
Name
Effect
Power
Energy Flip
Choose 1 of your opponent's Benched Pokémon. This attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) You may move an Energy attached to that Pokémon to another of your opponent's Pokémon.
Psychic Boom
Does 10 damage plus 10 more damage for each Energy attached to the Defending Pokémon.
10+
Illustrator: Yukiko Baba
EX Deoxys 48/107 (Uncommon)
STARMIE (DELTA SPECIES)
Evolves from Staryu (Stage 1)
Hit Points
60
Type
Water Metal
Weakness
Lightning
Resistance
Retreat Cost
Level
Poké-POWER
Metal Navigation: Once during your turn (before your attack), you may search your deck for a Energy card and attach it to Starmie. Shuffle your deck afterward. This power can't be used if Starmie is affected by a Special Condition.
Cost
Name
Effect
Power
Collect
Draw 3 cards.
Energy Loop
Return an Energy card attached to Starmie to your hand.
30
Illustrator: Masakazu Fukuda
EX Delta Species 15/113 (Holographic)
STARMIE (DELTA SPECIES)
Evolves from Staryu (Stage 1)
Hit Points
70
Type
Water Metal
Weakness
Lightning
Resistance
Retreat Cost
Level
Cost
Name
Effect
Power
Surf
20
Swift
This attack's damage isn't affected by Weakness, Resistance, Poke-Powers, Poke-Bodies, or any other effects on the Defending Pokémon.