#120 Staryu   

Level-Up MovesAll Generations | DPP | RSE and FRLG | GSC | RBY
DPP and HGSS Level-Up Moves:
DP P HSAttackEffectDamageTypePwrAcc
1 1 1 Harden Raises the user's Defense by 1 stage. Other Damage Normal N/A N/A
1 1 1 Tackle Damages the target. Physical Damage Normal 35 95%
6 6 6 Water Gun Damages the target. Special Damage Water 40 100%
10 10 10 Rapid Spin Removes Spikes, Stealth Rock, Toxic Spikes and Leech Seed from the user's side of the field; also frees the user from Bind, Clamp, Fire Spin, Magma Storm, Sand Tomb, Whirlpool and Wrap. These effects do not occur if the move misses or is used against Ghost-type Pokemon. Physical Damage Normal 20 100%
15 15 15 Recover Restores 1/2 of the user's max HP. Other Damage Normal N/A N/A
19 19 19 Camouflage The user's type changes according to the current terrain. It becomes Grass-type in tall grass and very tall grass (as well as in puddles), Water-type while surfing on any body of water, Rock-type while inside any caves or on any rocky terrain, Ground-type on beach sand, desert sand and dirt roads, Ice-type in snow, and Normal-type everywhere else. The user will always become Normal-type during Wi-Fi battles.

In Pokemon Battle Revolution, the user becomes Normal-type at Courtyard, Main Street and Neon, Grass-type at Sunny Park and Waterfall, Water-type at Gateway, Rock-type at Crystal, Magma and Stargazer and Ground-type at Sunset.
Other Damage Normal N/A N/A
24 24 24 Swift Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. Special Damage Normal 60 100%
28 28 28 BubbleBeam Has a 10% chance to lower the target's Speed by 1 stage. Special Damage Water 65 100%
33 33 33 Minimize Raises the user's Evasion by 1 stage; however, Stomp retains its normal accuracy and gains doubled power against Minimized Pokemon. Other Damage Normal N/A N/A
37 37 37 Gyro Ball Power is determined from the speeds of the user and the target; stat modifiers are taken into account. Max power, 150 BP, is achieved when the user is much slower than the target. Physical Damage Steel Var BP 100%
42 42 42 Light Screen All Pokemon in the user's party receive 1/2 damage from Special attacks for 5 turns. Light Screen will be removed from the user's field if an opponent's Pokemon uses Brick Break. It will also last for eight turns if its user is holding Light Clay. In double battles, both Pokemon are shielded, but damage protection is reduced from 1/2 to 1/3. Other Damage Psychic N/A N/A
46 46 46 Power Gem Damages the target. Special Damage Rock 70 100%
51 51 51 Cosmic Power Raises the user's Defense and Special Defense by 1 stage each. Other Damage Psychic N/A N/A
55 55 55 Hydro Pump Damages the target. Special Damage Water 120 80%

 

 

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