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Seadra   

SEADRA
Evolves from Horsea (Stage 1)
Hit Points60 TypeWater
WeaknessLightning Resistance
Retreat Cost Level23
CostNameEffectPower
Water GunDoes 20 damage plus 10 more damage for each energy attached to Seadra but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.20+
AgilityFlip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Seadra.20
Illustrator: Ken Sugimori
Fossil 42/62 (Uncommon)

SEADRA
Evolves from Horsea (Stage 1)
Hit Points60 TypeWater
WeaknessLightning Resistance
Retreat Cost Level23
CostNameEffectPower
Water GunDoes 20 damage plus 10 more damage for each energy attached to Seadra but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.20+
AgilityFlip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Seadra.20
Illustrator: Ken Sugimori
Legendary Collection 70/110 (Uncommon)

MISTY'S SEADRA
Evolves from Misty's Horsea (Stage 1)
Hit Points70 TypeWater
WeaknessLightning Resistance
Retreat Cost Level30
CostNameEffectPower
Tail Snap 20
Knockout NeedleFlip 2 coins. If both of them are heads, this attack does 30 plus 60 more damage. If 1 or both of them are tails, this attack does 30 damage.30+
Illustrator: Atsuko Nishida
Gym Heroes 9/132 (Holographic)

SEADRA
Evolves from Horsea (Stage 1)
Hit Points70 TypeWater
WeaknessLightning Resistance
Retreat Cost Level36
CostNameEffectPower
BubbleFlip a coin. If heads, the Defending Pokémon is now Paralyzed.10
Mud SplashIf your opponent has any Benched Pokémon, choose 1 of them and flip a coin. If heads, this attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)30
Illustrator: Shin-ichi Yoshida
Neo Genesis 48/111 (Uncommon)

SEADRA
Evolves from Horsea (Stage 1)
Hit Points70 TypeWater
WeaknessLightning Resistance
Retreat Cost IDD-18-#
CostNameEffectPower
Wave Splash 20
Water BulletFlip a number of coins equal to the number of Energy attached to Seadra. This attack does 30 damage plus 10 more damage for each heads.30+
Illustrator: Mitsuhiro Arita
Aquapolis 58/147 (Uncommon)

SEADRA
Evolves from Horsea (Stage 1)
Hit Points70 TypeWater
WeaknessLightning Resistance
Retreat Cost IDK-40-#
CostNameEffectPower
Energy CannonDoes 20 damage plus 10 more damage for each Energy attached to Seadra but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.20+
Water ArrowChoose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 
Illustrator: Hajime Kusajima
EX Dragon 39/97 (Uncommon)

SEADRA
Evolves from Horsea (Stage 1)
Hit Points70 TypeWater
WeaknessLightning Resistance
Retreat Cost IDK-39-#
CostNameEffectPower
AgilityFlip a coin. If heads, prevent all effects of an attack, including damage, done to Seadra during your opponent's next turn.20
Waterfall 40
Illustrator: Midori Harada
EX Dragon 40/97 (Uncommon)

SEADRA
Evolves from Horsea (Stage 1)
Hit Points70 TypeWater
WeaknessLightning Resistance
Retreat Cost Level 
CostNameEffectPower
Confuse RayThe Defending Pokémon is now Confused.10
Aqua TrickMove 1 Energy card attached to the Defending Pokémon to 1 of your opponent's Benched Pokémon. If your opponent has no Benched Pokémon, this effect does nothing.30
Illustrator: Kagemaru Himeno
EX Team Rocket Returns 48/109 (Uncommon)