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Kangaskhan   

General Information
Regular Form Shiny Form
National Dex Number:
115
Sinnoh Dex Number:
Hoenn Dex Number:
279 
Johto Dex Number:
205 
English Name:
Kangaskhan
Japanese Name:
Garura
Species:
Parent
Footprint
Cry
Body Style
Gender Ratio:
Male: 0%Female: 100%
Type:
Normal
Habitat:
Grassland
Height:
7ft 3in2.2 m
Weight:
176.4 lbs80 kg
Colour:
Brown

Abilities:
RSE & FRLGEarly Bird:
Sleep status lasts half as long.
Diamond & PearlEarly Bird:
Sleep status lasts half as long.
Diamond & PearlScrappy:
Negates a Ghost Pokemon's immunities to Normal and Fighting attacks.

Weaknesses:
Fighting (x2)
Resistances:
No resistances
Immunities:
Ghost (x0)

Evolution Line:
None

Items Held:
Version Items
GSC (Tradeback)Bitter Berry -

Pokedex Entries:
RedThe infant rarely ventures out of its mother's protective pouch until it is 3 years old.
Blue
YellowRaises its young in its belly pouch. Won't run from any fight to keep its young protected.
GoldIf it is safe, the young gets out of the belly pouch to play. The adult keeps a close eye on the youngster.
SilverTo protect its young, it will never give up during battle, no matter how badly wounded it is.
CrystalTo avoid crushing the baby it carries in its pouch, it always sleeps standing up.
RubyIf you come across a young KANGASKHAN playing by itself, you must never disturb it or attempt to catch it. The baby POKéMON's parent is sure to be in the area, and it will become violently enraged at you.
Sapphire
EmeraldIf you come across a young KANGASKHAN playing by itself, never try to catch it. The baby's parent is sure to be in the area, and it will become violently enraged.
FireRedThe female raises its offspring in a pouch on its belly. It is skilled at attacking using COMET PUNCH.
LeafGreenThe infant rarely ventures out of its mother's protective pouch until it is 3 years old.
DiamondIt raises its offspring in its belly pouch. It lets the baby out to play only when it feels safe.
Pearl
Stadium 1The female raises its young in its belly pouch for around three years. The young is taken out once it learns to find food.
Stadium 2If it is safe, the young gets out of the belly pouch to play. The adult keeps a close eye on the youngster.

LocationsAll | DP | RSE/FRLG | GSC | RBY
DP Wild Locations:
VersionAreaMethodFrequency
No wild locations. See special locations.

DP Special Locations:
VersionAreaMethodFrequency
Diamond Great Marsh Binoculars - National Dex Binoculars
Binoculars
3%
Pearl Great Marsh Binoculars - National Dex Binoculars
Binoculars
3%

Other Locations:
VersionArea
XDCipher Peon Litnar (Citadark Isle)

Level-Up AttacksAll | DP | RSE/FRLG | GSC | RBY
DP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1   Comet Punch Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times. If the user of this move has Skill Link, this move will always strike five times. Physical Damage Normal 18 85%
1   Leer Lowers the target's Defense by 1 stage. Other Damage Normal N/A 100%
7   Fake Out If this is the user's first move after being sent or switched into battle, the target flinches; this move fails otherwise and against targets with Inner Focus. Physical Damage Normal 40 100%
10   Tail Whip Lowers the target's Defense by 1 stage. Other Damage Normal N/A 100%
13   Bite Has a 30% chance to make the target flinch. Physical Damage Dark 60 100%
19   Mega Punch Damages the target. Physical Damage Normal 80 85%
22   Rage The user's Attack rises by 1 stage if attacked before its next move. Physical Damage Normal 20 100%
25   Dizzy Punch Has a 20% chance to confuse the target. Physical Damage Normal 70 100%
31   Crunch Has a 20% chance to lower the target's Defense by 1 stage. Physical Damage Dark 80 100%
34   Endure Almost always goes first. The user is left with at least 1 HP following any attacks for one turn, but the move's success rate halves with each consecutive use of Protect, Detect or Endure. Other Damage Normal N/A N/A
37   Outrage The user attacks uncontrollably for 2-3 turns and then gets confused. Physical Damage Dragon 120 100%
43   Double Hit Strikes twice; if the first hit breaks the target's Substitute, the real Pokemon will take damage from the second hit. Physical Damage Normal 35 90%
46   Sucker Punch Almost always goes first, but fails if the target doesn't select a move that will damage the user. The move also fails if the target uses an attack with higher priority or if the target is faster and uses an attack with the same priority. Physical Damage Dark 80 100%
49   Reversal Base power increases as the user's HP decreases. Physical Damage Fighting Var BP 100%

Other Games Level-Up Attacks:
XDMoveEffectTypePwrAcc
36 Sing Puts the target to sleep. Normal N/A 55%

Breeding Information
Egg Group: Monster
Steps to Hatch:5120 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg MovesAll | DP | RSE/FRLG | GSC