| 1 |
1 |
1 |
Growl |
Lowers the target's Attack by 1 stage. |
 |
Normal |
N/A |
100% |
| 3 |
3 |
3 |
Tail Whip |
Lowers the target's Defense by 1 stage. |
 |
Normal |
N/A |
100% |
| 7 |
7 |
7 |
Bone Club |
Has a 10% chance to make the target flinch. |
 |
Ground |
65 |
85% |
| 11 |
11 |
11 |
Headbutt |
Has a 30% chance to make the target flinch. |
 |
Normal |
70 |
100% |
| 13 |
13 |
13 |
Leer |
Lowers the target's Defense by 1 stage. |
 |
Normal |
N/A |
100% |
| 17 |
17 |
17 |
Focus Energy |
Raises the user's chance for a Critical Hit by two domains. |
 |
Normal |
N/A |
N/A |
| 21 |
21 |
21 |
Bonemerang |
Strikes twice; if the first hit breaks the target's Substitute, the real Pokemon will take damage from the second hit. |
 |
Ground |
50 |
90% |
| 23 |
23 |
23 |
Rage |
The user's Attack rises by 1 stage if attacked before its next move. |
 |
Normal |
20 |
100% |
| 27 |
27 |
27 |
False Swipe |
Leaves the target with at least 1 HP. |
 |
Normal |
40 |
100% |
| 31 |
31 |
31 |
Thrash |
The user attacks uncontrollably for 2-3 turns and then gets confused. |
 |
Normal |
90 |
100% |
| 33 |
33 |
33 |
Fling |
The user's held item is thrown at the target. Base power and additional effects vary depending on the thrown item. Note that the target will instantly benefit from the effects of thrown berries. The held item is gone for the rest of the battle unless Recycle is used; the item will return to the original holder after wireless battles but will be permanently lost if it is thrown during in-game battles. |
 |
Dark |
Var BP |
100% |
| 37 |
37 |
37 |
Bone Rush |
Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times. If the user of this move has Skill Link, this move will always strike five times. |
 |
Ground |
25 |
80% |
| 41 |
41 |
41 |
Endeavor |
Inflicts damage equal to the target's current HP - the user's current HP. |
 |
Normal |
Var Dmg |
100% |
| 43 |
43 |
43 |
Double-edge |
The user receives 1/3 recoil damage. |
 |
Normal |
120 |
100% |