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Cubone   

General Information
Regular Form Shiny Form
National Dex Number:
104
Sinnoh Dex Number:
Hoenn Dex Number:
272 
Johto Dex Number:
203 
English Name:
Cubone
Japanese Name:
Karakara
Species:
Lonely
Footprint
Cry
Body Style
Gender Ratio:
Male: 50%Female: 50%
Type:
Ground
Habitat:
Mountain
Height:
1ft 4in0.4 m
Weight:
14.3 lbs6.5 kg
Colour:
Brown

Abilities:
RSE & FRLGLightning Rod:
During double battles, this Pokemon draws any single-target Electric-type attack to itself. If an opponent uses an Electric-type attack that affects multiple Pokemon, those targets will be hit. This ability does not affect Electric Hidden Power or Judgment. [Field Action - EMERALD ONLY] Receive more phone calls
RSE & FRLGRock Head:
This Pokemon does not receive recoil damage unless it uses Struggle, it misses with Jump Kick or Hi Jump Kick or it is holding Life Orb, Jaboca Berry or Rowap Berry.
Diamond & PearlRock Head:
This Pokemon does not receive recoil damage unless it uses Struggle, it misses with Jump Kick or Hi Jump Kick or it is holding Life Orb, Jaboca Berry or Rowap Berry.
Diamond & PearlLightning Rod:
During double battles, this Pokemon draws any single-target Electric-type attack to itself. If an opponent uses an Electric-type attack that affects multiple Pokemon, those targets will be hit. This ability does not affect Electric Hidden Power or Judgment. [Field Action] Receive more phone calls

Weaknesses:
Water (x2)
Grass (x2)
Ice (x2)
Resistances:
Poison (x0.5)
Rock (x0.5)
Immunities:
Electric (x0)

Evolution Line:

Cubone
lv28

Marowak

Items Held:
Version Items
GSC (Tradeback)Berry -
GSC (Wild)Thick Club 8%-
RSE (Wild)Thick Club 5%-
FRLG (Wild)Thick Club 5%-
DPP (Wild)Thick Club 5%-

Pokedex Entries:
RedBecause it never removes its skull helmet, no one has ever seen this Pokémon's real face.
Blue
YellowWears the skull of its deceased mother. Its cries echo inside the skull and come out as a sad melody.
GoldIf it is sad or lonely, the skull it wears shakes, and emits a plaintive and mournful sound.
SilverIt always wears the skull of its dead mother, so no one has any idea what its hidden face looks like.
CrystalIt lost its mother after its birth. It wears its mother's skull, never revealing its true face.
RubyCUBONE pines for the mother it will never see again. Seeing a likeness of its mother in the full moon, it cries. The stains on the skull the POKéMON wears are made by the tears it sheds.
Sapphire
EmeraldIt pines for the mother it will never see again. Seeing a likeness of its mother in the full moon, it cries. The stains on the skull it wears are from its tears.
FireRedIt wears the skull of its dead mother on its head. When it becomes lonesome, it is said to cry loudly.
LeafGreenBecause it never removes its skull helmet, no one has ever seen this Pokémon's real face.
DiamondWhen it thinks of its dead mother, it cries. Its crying makes the skull it wears rattle hollowly.
Pearl
Stadium 1Always wears the skull of its deceased mother on its head and never shows its face. It cries mournfully in the moonlight.
Stadium 2If it is sad or lonely, the skull it wears shakes, and emits a plaintive and mournful sound.

LocationsAll | DPP | RSE/FRLG | GSC | RBY
Options:Swarm
Insertion
Time
DPP Wild Locations:OPTIONS: (Morning)
VersionAreaMethodFrequency
No locations. Please toggle options for more locations.

Level-Up AttacksAll | DPP | RSE/FRLG | GSC | RBY
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Growl Lowers the target's Attack by 1 stage. Other Damage Normal N/A 100%
3 3 Tail Whip Lowers the target's Defense by 1 stage. Other Damage Normal N/A 100%
7 7 Bone Club Has a 10% chance to make the target flinch. Physical Damage Ground 65 85%
11 11 Headbutt Has a 30% chance to make the target flinch. Physical Damage Normal 70 100%
13 13 Leer Lowers the target's Defense by 1 stage. Other Damage Normal N/A 100%
17 17 Focus Energy Raises the user's chance for a Critical Hit by two domains. Other Damage Normal N/A N/A
21 21 Bonemerang Strikes twice; if the first hit breaks the target's Substitute, the real Pokemon will take damage from the second hit. Physical Damage Ground 50 90%
23 23 Rage The user's Attack rises by 1 stage if attacked before its next move. Physical Damage Normal 20 100%
27 27 False Swipe Leaves the target with at least 1 HP. Physical Damage Normal 40 100%
31 31 Thrash The user attacks uncontrollably for 2-3 turns and then gets confused. Physical Damage Normal 90 100%
33 33 Fling The user's held item is thrown at the target. Base power and additional effects vary depending on the thrown item. Note that the target will instantly benefit from the effects of thrown berries. The held item is gone for the rest of the battle unless Recycle is used; the item will return to the original holder after wireless battles but will be permanently lost if it is thrown during in-game battles. Physical Damage Dark Var BP 100%
37 37 Bone Rush Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times. If the user of this move has Skill Link, this move will always strike five times. Physical Damage Ground 25 80%
41 41 Endeavor Inflicts damage equal to the target's current HP - the user's current HP. Physical Damage Normal Var Dmg 100%
43 43 Double-edge The user receives 1/3 recoil damage. Physical Damage Normal 120 100%

Breeding Information
Egg Group: Monster
Steps to Hatch:5120 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg MovesAll | DPP | RSE/FRLG | GSC