Show All
General Info
Locations
Level-Up Attacks
Breeding Info
Tutored Moves
TM/HM Moves
Stats
SideDex
Picdex
Learnsets
Movesets
Deck Dex
-------- Psydex Search Unown Dex Game Sprites TechDex TechDex Search -------- Tools Attack Type Analyzer Damage Calculator IV Calculator DV Calculator Hidden Power Pokemon Comparer Stat Calculator Type Analyzer -------- Training Guides Double Battles EV Training Movesets Pokemon Battle Roles Trainer's Guide --------
Psylab Psylab Index Abilities List -Pick Up- Attacks List Attack Priority Breeding Hidden Numbers -Deter Values- -Effort Values- -Experience- -Gender Values- -Happiness- Natures Guide Pokerus Shiny Pokemon Stats Guide Status Effects Guide Types Explanation --------
Pearl Diamond Platinum
FireRed LeafGreen
Ruby Sapphire Emerald
Gold Silver Crystal
Red Blue Yellow
Other Games
Anime
Trading Card Game

Hypno   

HYPNO
Evolves from Drowzee (Stage 1)
Hit Points90 TypePsychic
WeaknessPsychic Resistance
Retreat Cost  Level36
CostNameEffectPower
ProphecyLook at up to 3 cards from the top of either player's deck and rearrange them as you like. 
Dark MindIf your opponent has any Benched Pokémon, choose one of them and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.)30
Illustrator: Ken Sugimori
Fossil 8/62 (Holographic)

HYPNO
Evolves from Drowzee (Stage 1)
Hit Points90 TypePsychic
WeaknessPsychic Resistance
Retreat Cost  Level36
CostNameEffectPower
ProphecyLook at up to 3 cards from the top of either player's deck and rearrange them as you like. 
Dark MindIf your opponent has any Benched Pokémon, choose one of them and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.)30
Illustrator: Ken Sugimori
Fossil 23/62 (Rare)

DARK HYPNO
Evolves from Drowzee (Stage 1)
Hit Points60 TypePsychic
WeaknessPsychic Resistance
Retreat Cost  Level26
CostNameEffectPower
Psypunch 20
Bench ManipulationYour opponent flips a number of coins equal to the number of Pokémon on his or her Bench. This attack does 20 damage times the number of tails. Don't apply Weakness or Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)20x
Illustrator: Kagemaru Himeno
Team Rocket 9/82 (Holographic)

DARK HYPNO
Evolves from Drowzee (Stage 1)
Hit Points60 TypePsychic
WeaknessPsychic Resistance
Retreat Cost  Level26
CostNameEffectPower
Psypunch 20
Bench ManipulationYour opponent flips a number of coins equal to the number of Pokémon on his or her Bench. This attack does 20 damage times the number of tails. Don't apply Weakness or Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)20x
Illustrator: Kagemaru Himeno
Team Rocket 26/82 (Rare)

HYPNO
Evolves from Drowzee (Stage 1)
Hit Points90 TypePsychic
WeaknessPsychic Resistance
Retreat Cost  Level36
CostNameEffectPower
ProphecyLook at up to 3 cards from the top of either player's deck and rearrange them as you like. 
Dark MindIf your opponent has any Benched Pokémon, choose one of them and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.)30
Illustrator: Ken Sugimori
Legendary Collection 25/110 (Rare)

SABRINA'S HYPNO
Evolves from Sabrina's Drowzee (Stage 1)
Hit Points70 TypePsychic
WeaknessPsychic Resistance
Retreat Cost  Level31
CostNameEffectPower
InvigorateChoose 1 Basic Pokémon in any player's discard pile. Put it onto that player's Bench. Put a number of damage counters on that Pokémon equal to half its HP (rounded down to the nearest 10). (You can't put a Pokémon on a Bench that's full.) 
Pendulum CurseFlip a number of coins equal to the number of damage counters on the Defending Pokémon. This attack does 20 damage times the number of heads.20x
Illustrator: Ken Sugimori
Gym Challenge 56/132 (Uncommon)

HYPNO
Evolves from Drowzee (Stage 1)
Hit Points80 TypePsychic
WeaknessPsychic Resistance
Retreat Cost IDC-69-#
Poké-POWER Sleep Pendulum: Once during your turn (before your attack), if Hypno is your Active Pokémon, you may make the Defending Pokémon Asleep. This power can't be used if Hypno is affected by a Special Condition.
CostNameEffectPower
Spiral AuraIf the Defending Pokémon isn't Knocked Out by the damage from this attack, you may choose 1 of your opponent's Benched Pokémon and switch the Defending Pokémon with it.30
Illustrator: Mitsuhiro Arita
Aquapolis H12/H32 (Holographic)

HYPNO
Evolves from Drowzee (Stage 1)
Hit Points80 TypePsychic
WeaknessPsychic Resistance
Retreat Cost IDC-69-#
Poké-POWER Sleep Pendulum: Once during your turn (before your attack), if Hypno is your Active Pokémon, you may make the Defending Pokémon Asleep. This power can't be used if Hypno is affected by a Special Condition.
CostNameEffectPower
Spiral AuraIf the Defending Pokémon isn't Knocked Out by the damage from this attack, you may choose 1 of your opponent's Benched Pokémon and switch the Defending Pokémon with it.30
Illustrator: Mitsuhiro Arita
Aquapolis 16/147 (Rare)

HYPNO
Evolves from Drowzee (Stage 1)
Hit Points80 TypePsychic
WeaknessPsychic Resistance
Retreat Cost Level 
Poké-BODY Eerie Aura: As long as Hypno is your Active Pokémon, put 2 damage counters on each Pokémon that remains Asleep between turns.
CostNameEffectPower
Hypnotic RayThe Defending Pokémon is now Asleep.20
Illustrator: Yukiko Baba
EX FireRed/LeafGreen 25/112 (Rare)

DARK HYPNO
Evolves from Drowzee (Stage 1)
Hit Points70 TypePsychic
Darkness
WeaknessPsychic Resistance
Retreat Cost Level 
CostNameEffectPower
Dark LinkFlip a coin. If heads, choose an attack on 1 of your Pokémon in play that has Dark in its name (excluding this one). Dark Link copies that attack except for its Energy cost. (You must still do anything else required for that attack.) (No matter what type that Pokémon is, Dark Hypno's type is still Psychic/Darkness.) Dark Hypno performs that attack. 
Black MagicDoes 20 damage times the number of your opponent's Benched Pokémon.20x
Illustrator: Kouki Saitou
EX Team Rocket Returns 6/109 (Holographic)

HYPNO
Evolves from Drowzee (Stage 1)
Hit Points70 TypePsychic
WeaknessPsychic Resistance
Retreat Cost Level 
Poké-BODY Binding Aura: Your opponent can't play any Basic Pokémon or Evolution cards from his or her hand to evolve an Asleep Pokémon.
CostNameEffectPower
Sleep InducerSwitch 1 of your opponent's Benched Pokémon with 1 of the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch. The new Defending Pokémon is now Asleep 
Psyshot 40
Illustrator: Midori Harada
EX Delta Species 23/113 (Rare)