| 1 |
1 |
1 |
Hypnosis |
Puts the target to sleep. |
 |
Psychic |
N/A |
70% |
| 1 |
1 |
1 |
Lick |
Has a 30% chance to paralyze the target. |
 |
Ghost |
20 |
100% |
| 5 |
5 |
5 |
Spite |
The target's most recent move is reduced by 4 PP; this fails if the target has not yet performed a move, if the target's last move has run out of PP, or if the target can only use Struggle. |
 |
Ghost |
N/A |
100% |
| 8 |
8 |
8 |
Mean Look |
As long as the user remains in battle, the target cannot switch out unless it is holding Shed Shell or uses Baton Pass or U-Turn. The target will still be trapped if the user switches out by using Baton Pass. |
 |
Normal |
N/A |
N/A |
| 12 |
12 |
12 |
Curse |
When used by a Ghost-type, the user sacrifices half of its max HP to sap the target by 1/4 of its max HP per turn. When used by anything else, the user's Speed is decreased by 1 stage and its Attack and Defense are increased by 1 stage. |
 |
??? |
N/A |
N/A |
| 15 |
15 |
15 |
Night Shade |
Does damage equal to user's level. |
 |
Ghost |
Var Dmg |
100% |
| 19 |
19 |
19 |
Confuse Ray |
Confuses the target. |
 |
Ghost |
N/A |
100% |
| 22 |
22 |
22 |
Sucker Punch |
Almost always goes first, but fails if the target doesn't select a move that will damage the user. The move also fails if the target uses an attack with higher priority or if the target is faster and uses an attack with the same priority. |
 |
Dark |
80 |
100% |
| 26 |
26 |
26 |
Payback |
Power doubles if the target switches out or goes before the user. |
 |
Dark |
50 |
100% |
| 29 |
29 |
29 |
Shadow Ball |
Has a 20% chance to lower the target's Special Defense by 1 stage. |
 |
Ghost |
80 |
100% |
| 33 |
33 |
33 |
Dream Eater |
Restores the user's HP by 1/2 of the damage inflicted on the target but only works on a sleeping target. |
 |
Psychic |
100 |
100% |
| 36 |
36 |
36 |
Dark Pulse |
Has a 20% chance to make the target flinch. |
 |
Dark |
80 |
100% |
| 40 |
40 |
40 |
Destiny Bond |
Causes an opponent to faint if its next attack KOs the user. |
 |
Ghost |
N/A |
N/A |
| 43 |
43 |
43 |
Nightmare |
This move only works on a sleeping target; as long as the target remains asleep and in battle, 1/4 of its max HP is sapped after each turn. |
 |
Ghost |
N/A |
100% |