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Gastly   

General Information
Regular Form Shiny Form
National Dex Number:
092
Sinnoh Dex Number:
069 
Hoenn Dex Number:
262 
Johto Dex Number:
058 
English Name:
Gastly
Japanese Name:
Gosu
Species:
Gas
Footprint
Cry
Body Style
Gender Ratio:
Male: 50%Female: 50%
Type:
Ghost/Poison
Habitat:
Cave
Height:
4ft 3in1.3 m
Weight:
0.2 lbs0.1 kg
Colour:
Purple

Abilities:
RSE & FRLGLevitate:
Negates Ground-type attacks and Arena Trap
Diamond & PearlLevitate:
Negates Ground-type attacks and Arena Trap

Weaknesses:
Psychic (x2)
Ghost (x2)
Dark (x2)
Resistances:
Grass (x0.5)
Poison (x0.25)
Bug (x0.25)
Immunities:
Normal (x0)
Fighting (x0)
Ground (x0) - Levitate

Evolution Line:

Gastly
lv25

Haunter
Trade

Gengar

Items Held:
Version Items
GSC (Tradeback)Berry -

Pokedex Entries:
RedAlmost invisible, this gaseous Pokémon cloaks the target and puts it to sleep without notice.
Blue
YellowSaid to appear in decrepit, deserted buildings. It has no real shape as it appears to be made of a gas.
GoldWith its gas-like body, it can sneak into any place it desires. However, it can be blown away by wind.
SilverIts thin body is made of gas. It can envelop an opponent of an size and cause suffocation.
CrystalIt wraps its opponent in its gas-like body, slowly weakening its prey by poisoning it through the skin.
RubyGASTLY is largely composed of gaseous matter. When exposed to a strong wind, the gaseous body quickly dwindles away. Groups of this POKéMON cluster under the eaves of houses to escape the ravages of wind.
Sapphire
EmeraldWhen exposed to a strong wind, a GASTLY's gaseous body quickly dwindles away. They cluster under the eaves of houses to escape the ravages of wind.
FireRedA being that exists as a thin gas. It can topple an Indian elephant by enveloping the prey in two seconds.
LeafGreenAlmost invisible, this gaseous Pokémon cloaks the target and puts it to sleep without notice.
DiamondThis Pokemon's body is 95% made up of gases, which are blown away by strong gusts of wind.
PearlA Pokemon born from poison gases. It defeats even the largest foes by enveloping them in gas.
Stadium 1Made of a thin, gas-like substance that induces fainting if you get enshrouded in it. Will not appear if it is very windy.
Stadium 2With its gas-like body, it can sneak into any place it desires. However, it can be blown away by wind.
TCGGastly: Its gas-like body allows it to enter almost anywhere, but it is vulnerable to high winds.

LocationsAll | DPP | RSE/FRLG | GSC | RBY
Options:Insertion
Time
DPP Wild Locations:OPTIONS: (Morning)
VersionAreaMethodFrequency
Pearl Lost Tower Walk
Walk
50%
Old Chateau Walk
Walk
100%
Old Chateau (Purple Painting Room) Walk
Walk
100%
Diamond Lost Tower Walk
Walk
50%
Old Chateau Walk
Walk
100%
Old Chateau (Purple Painting Room) Walk
Walk
100%
Platinum Eterna Forest Walk
Walk
4%
Lost Tower 1F Walk
Walk
65%
Lost Tower 2F Walk
Walk
65%
Lost Tower 3F Walk
Walk
64%
Lost Tower 4F Walk
Walk
60%
Lost Tower 5F Walk
Walk
55%
Old Chateau Walk
Walk
100%
Old Chateau (Purple Painting Room) Walk
Walk
100%
Turnback Cave Walk
Walk
40%

Level-Up AttacksAll | DPP | RSE/FRLG | GSC | RBY
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Lick Has a 30% chance to paralyze the target. Physical Damage Ghost 20 100%
1 1 Hypnosis Puts the target to sleep. Other Damage Psychic N/A 70%
5 5 Spite The target's most recent move is reduced by 4 PP; this fails if the target has not yet performed a move, if the target's last move has run out of PP, or if the target can only use Struggle. Other Damage Ghost N/A 100%
8 8 Mean Look As long as the user remains in battle, the target cannot switch out unless it is holding Shed Shell or uses Baton Pass or U-Turn. The target will still be trapped if the user switches out by using Baton Pass. Other Damage Normal N/A N/A
12 12 Curse When used by a Ghost-type, the user sacrifices half of its max HP to sap the target by 1/4 of its max HP per turn. When used by anything else, the user's Speed is decreased by 1 stage and its Attack and Defense are increased by 1 stage. Other Damage ??? N/A N/A
15 15 Night Shade Does damage equal to user's level. Special Damage Ghost Var Dmg 100%
19 19 Confuse Ray Confuses the target. Other Damage Ghost N/A 100%
22 22 Sucker Punch Almost always goes first, but fails if the target doesn't select a move that will damage the user. The move also fails if the target uses an attack with higher priority or if the target is faster and uses an attack with the same priority. Physical Damage Dark 80 100%
26 26 Payback Power doubles if the target switches out or goes before the user. Physical Damage Dark 50 100%
29 29 Shadow Ball Has a 20% chance to lower the target's Special Defense by 1 stage. Special Damage Ghost 80 100%
33 33 Dream Eater Restores the user's HP by 1/2 of the damage inflicted on the target but only works on a sleeping target. Special Damage Psychic 100 100%
36 36 Dark Pulse Has a 20% chance to make the target flinch. Special Damage Dark 80 100%
40 40 Destiny Bond Causes an opponent to faint if its next attack KOs the user. Other Damage Ghost N/A N/A
43 43 Nightmare This move only works on a sleeping target; as long as the target remains asleep and in battle, 1/4 of its max HP is sapped after each turn. Other Damage Ghost N/A 100%

Breeding Information
Egg Group: Indeterminate
Steps to Hatch:5120 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg MovesAll | DPP | RSE/FRLG | GSC