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Doduo   

Regular Form Shiny Form
National Dex Number:
084
Sinnoh Dex Number:
Hoenn Dex Number:
092 
Johto Dex Number:
199 
English Name:
Doduo
Japanese Name:
Douduo
Species:
Twin Bird
Footprint
Cry
Body Style
Gender Ratio:
Male: 50%Female: 50%
Type:
Normal/Flying
Habitat:
Grassland
Height:
4ft 7in1.4 m
Weight:
86.4 lbs39.2 kg
Colour:
Brown

Abilities:
RSE & FRLGRun Away:
Easier to flee from wild Pokemon battles.
RSE & FRLGEarly Bird:
Sleep status lasts half as long.
Diamond & PearlRun Away:
Easier to flee from wild Pokemon battles.
Diamond & PearlEarly Bird:
Sleep status lasts half as long.

Weaknesses:
Electric (x2)
Ice (x2)
Rock (x2)
Resistances:
Grass (x0.5)
Bug (x0.5)
Immunities:
Ground (x0)
Ghost (x0)

Evolution Line:

Doduo
lv31

Dodrio

Items Held:
Version Items
GSC (Tradeback)Berry -
RSE (Wild)Sharp Beak 5%-
DP (Wild)Sharp Beak 5%-

Pokedex Entries:
RedA bird that makes up for its poor flying with its fast foot speed. Leaves giant footprints.
Blue
YellowIts short wings make flying difficult. Instead, this Pokémon runs at high speed on developed legs.
GoldBy alternately raising and lowering its two heads, it balances itself to be more stable while running.
SilverIt races through grassy plains with powerful strides, leaving footprints up to four inches deep.
CrystalIt lives on a grassy plain where it can see a long way. If it sees an enemy, it runs away at 60 mph.
RubyDODUO's two heads never sleep at the same time. Its two heads take turns sleeping, so one head can keep watch for enemies while the other one sleeps.
SapphireDODUO's two heads contain completely identical brains. A scientific study reported that on rare occasions, there will be examples of this POKéMON possessing different sets of brains.
EmeraldEven while eating or sleeping, one of the heads remains always vigilant for any sign of danger. When threatened, it flees at over 60 miles per hour.
FireRedA two-headed POKéMON that was discovered as a sudden mutation. It runs at a pace of over 60 miles per hour.
LeafGreenA bird that makes up for its poor flying with its fast foot speed. Leaves giant footprints.
DiamondThe brains in its two heads appear to communicate emotions to each other with a telepathic power.
Pearl
Stadium 1A POKéMON with two heads. More skilled at running than flying, it is capable of racing at speeds over 60 mph.
Stadium 2By alternately raising and lowering its two heads, it balances itself to be more stable while running.

Options:Swarm
Insertion
Time
PD Wild Locations:OPTIONS: (Morning)
VersionAreaMethodFrequency
No locations. Please toggle options for more locations.

RSE Locations:
VersionAreaMethodFrequency
Ruby Safari Zone Left Area Walk
Walk
10%
Safari Zone Mach Bike Area Walk
Walk
15%
Safari Zone Right Area Walk
Walk
10%
Sapphire Safari Zone Left Area Walk
Walk
10%
Safari Zone Mach Bike Area Walk
Walk
15%
Safari Zone Right Area Walk
Walk
10%
Emerald Safari Zone Left Area Walk
Walk
10%
Safari Zone Mach Bike Area Walk
Walk
15%
Safari Zone Right Area Walk
Walk
10%

FRLG Locations:
VersionAreaMethodFrequency
FireRed Route 16 Walk
Walk
35%
Route 17 Walk
Walk
35%
Route 18 Walk
Walk
35%
Safari Zone Area 1 Walk
Walk
20%
Safari Zone Area 3 Walk
Walk
20%
LeafGreen Route 16 Walk
Walk
35%
Route 17 Walk
Walk
35%
Route 18 Walk
Walk
35%
Safari Zone Area 1 Walk
Walk
20%
Safari Zone Area 3 Walk
Walk
20%

GSC Locations:
VersionAreaTimeMethodFrequency
Gold Route 22 Morning Day Walk
Walk
10%
Route 26 Morning Day Walk
Walk
40%
Route 27 Morning Day Walk
Walk
50%
Route 28 Morning Day Walk
Walk
5%
Silver Cave Outside Morning Day Walk
Walk
5%
Silver Route 22 Morning Day Walk
Walk
10%
Route 26 Morning Day Walk
Walk
40%
Route 27 Morning Day Walk
Walk
50%
Route 28 Morning Day Walk
Walk
5%
Silver Cave Outside Morning Day Walk
Walk
5%
Crystal Route 22 Morning Day Walk
Walk
10%
Route 26 Morning Day Walk
Walk
35%
Route 27 Morning Day Walk
Walk
40%
Route 28 Morning Day Walk
Walk
5%
Silver Cave Outside Morning Day Walk
Walk
5%

RBY Locations:
VersionAreaMethodFrequency
Red Route 16 Walk
Walk
20%
Route 17 Walk
Walk
25%
Route 18 Walk
Walk
35%
Safari Zone Area 1 Walk
Walk
15%
Blue Route 16 Walk
Walk
20%
Route 17 Walk
Walk
25%
Route 18 Walk
Walk
35%
Safari Zone Area 1 Walk
Walk
15%
Yellow Route 16 Walk
Walk
20%
Route 17 Walk
Walk
50%
Route 18 Walk
Walk
30%

RBY GSC Level-Up Attacks:
RB Y GS C MoveEffectTypePwrAcc
1 1 1 1 Peck Damages the target. Flying 35 100%
20 1 1 1 Growl Lowers the target's Attack by 1 stage. Normal N/A 100%
36 36 25 25 Rage The user's Attack rises by 1 stage if attacked before its next move. Normal 20 100%
24 24 13 13 Fury Attack Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times. Normal 15 85%
- - 9 9 Pursuit If the target switches out on the current turn, this move strikes with doubled power before the switch. Baton Passers still escape safely. Dark 40 100%
40 40 21 21 Tri Attack Has a ~20% chance to burn, paralyze or freeze the target. Normal 80 100%
44 44 37 37 Agility Raises the user's Speed by 2 stages. Psychic N/A N/A
30 30 33 33 Drill Peck Damages the target. Flying 80 100%

RSE FRLG DP Level-Up Attacks:
RS E FLDPMoveEffectDamageTypePwrAcc
1 1 1 1 Peck Damages the target. Physical Damage Flying 35 100%
1 1 1 1 Growl Lowers the target's Attack by 1 stage. Other Damage Normal N/A 100%
- - - 5 Quick Attack Usually goes first. Physical Damage Normal 40 100%
25 25 25 10 Rage The user's Attack rises by 1 stage if attacked before its next move. Physical Damage Normal 20 100%
13 13 13 14 Fury Attack Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times. If the user of this move has Skill Link, this move will always strike five times. Physical Damage Normal 15 85%
9 9 9 19 Pursuit If the target switches out on the current turn, this move strikes with doubled power before the switch. Baton Passers still escape safely. When a faster Pokemon uses Pursuit against a U-Turner, the U-Turner is hit for normal damage; when a slower Pokemon uses Pursuit against a U-Turner, the U-Turner makes its attack, then is hit by Pursuit for double power, and switches out. Physical Damage Dark 40 100%
21 21 21 - Tri Attack Has a 20% chance to burn, paralyze or freeze the target. Special Damage Normal 80 100%
33 33 33 23 Uproar The user causes an Uproar and attacks uncontrollably for 2-5 turns. During the effects of the Uproar, active Pokemon cannot fall asleep and sleeping Pokemon sent into battle will wake up. Special Damage Normal 50 100%
- - - 28 Acupressure One of the user's stats, including Accuracy or Evasion, is randomly selected and boosted by 2 stages. User can also select its partner in 2v2 battles to randomly boost one of its stats. Other Damage Normal N/A N/A
- - - 32 Double Hit Strikes twice; if the first hit breaks the target's Substitute, the real Pokemon will take damage from the second hit. Physical Damage Normal 35 90%
45 45 45 37 Agility Raises the user's Speed by 2 stages. Other Damage Psychic N/A N/A
37 37 37 41 Drill Peck Damages the target. Physical Damage Flying 80 100%
- - - 46 Endeavor Inflicts damage equal to the target's current HP - the user's current HP. Physical Damage Normal Var Dmg 100%

Egg Group: Flying
Steps to Hatch:5120 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Show GSC Egg Moves | Show RSE/FRLG Egg Moves | Show DP Egg Moves

Egg Moves (DP):
VersionMoveEffectDamageTypePwrAcc
DP Brave Bird The user receives 1/3 recoil damage. Physical Damage Flying 120 100%
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