#075 Graveler
RBY Level-Up Moves:
1
1
Tackle
Damages the target.
Normal
35
95%
11
11
Defense Curl
Raises the user's Defense by 1 stage .
Normal
N/A
N/A
16
16
Rock Throw
Damages the target.
Rock
50
90%
21
21
Selfdestruct
The Defense stat of other Pokemon is halved against this attack, essentially doubling the move's base power; causes the user to faint .
Normal
130
100%
29
29
Harden
Raises the user's Defense by 1 stage .
Normal
N/A
N/A
36
36
Earthquake
Damages the target.
Ground
100
100%
43
43
Explosion
The Defense stat of other Pokemon is halved against this attack, essentially doubling the move's base power; causes the user to faint .
Normal
170
100%
GSC Level-Up Moves:
1
1
Tackle
Damages the target.
Normal
35
95%
6
6
Defense Curl
Raises the user's Defense by 1 stage ; after one use of this move, the user's starting base power is doubled for every use of Rollout .
Normal
N/A
N/A
11
11
Rock Throw
Damages the target.
Rock
50
90%
16
16
Magnitude
Deals variable damage, between 10 base power and 130 base power , as well as double damage against Digging Pokemon.
Ground
Var BP
100%
21
21
Selfdestruct
The Defense stat of other Pokemon is halved against this attack, essentially doubling the move's base power; causes the user to faint .
Normal
200
100%
27
27
Harden
Raises the user's Defense by 1 stage .
Normal
N/A
N/A
34
34
Rollout
The user attacks uncontrollably for five turns; this move's power doubles after each turn and also if Defense Curl was used beforehand. Its power resets after five turns have ended or if the attack misses.
Rock
30
90%
41
41
Earthquake
Power doubles when performed against Pokemon using Dig .
Ground
100
100%
48
48
Explosion
The Defense stat of other Pokemon is halved against this attack, essentially doubling the move's base power; causes the user to faint .
Normal
250
100%
RSE and FRLG Level-Up Moves:
1
1
1
Tackle
Damages the target.
Normal
35
95%
1
1
1
Defense Curl
Raises the user's Defense by 1 stage ; after one use of this move, the user's starting base power is doubled for every use of Rollout or Ice Ball .
Normal
N/A
N/A
6
6
6
Mud Sport
All Electric-type moves are 50% weaker until the user switches out.
Ground
N/A
N/A
11
11
11
Rock Throw
Damages the target.
Rock
50
90%
16
16
16
Magnitude
Deals variable damage, between 10 base power and 130 base power , as well as double damage against Digging Pokemon.
Ground
Var BP
100%
21
21
21
Selfdestruct
The Defense stat of other Pokemon is halved against this attack, essentially doubling the move's base power; causes the user to faint .
Normal
200
100%
29
29
29
Rollout
The user attacks uncontrollably for five turns; this move's power doubles after each turn and also if Defense Curl was used beforehand. Its power resets after five turns have ended or if the attack misses.
Rock
30
90%
37
37
37
Rock Blast
Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute , the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times.
Rock
25
80%
45
45
45
Earthquake
Power doubles when performed against Pokemon using Dig .
Ground
100
100%
53
53
53
Explosion
The Defense stat of other Pokemon is halved against this attack, essentially doubling the move's base power; causes the user to faint .
Normal
250
100%
62
62
62
Double-edge
The user receives 1/3 recoil damage.
Normal
120
100%
DPP and HGSS Level-Up Moves:
1
1
1
Defense Curl
Raises the user's Defense by 1 stage ; after one use of this move, the user's starting base power is doubled for every use of Rollout or Ice Ball .
Normal
N/A
N/A
1
1
1
Tackle
Damages the target.
Normal
35
95%
4
4
4
Mud Sport
All Electric-type moves are 50% weaker until the user switches out.
Ground
N/A
N/A
8
8
8
Rock Polish
Raises the user's Speed by 2 stages .
Rock
N/A
N/A
11
11
11
Rock Throw
Damages the target.
Rock
50
90%
15
15
15
Magnitude
Deals variable damage, between 10 base power and 130 base power , as well as double damage against Digging Pokemon.
Ground
Var BP
100%
18
18
18
Selfdestruct
The Defense stat of other Pokemon is halved against this attack, essentially doubling the move's base power; causes the user to faint .
Normal
200
100%
22
22
22
Rollout
The user attacks uncontrollably for five turns; this move's power doubles after each turn and also if Defense Curl was used beforehand. Its power resets after five turns have ended or if the attack misses.
Rock
30
90%
27
27
27
Rock Blast
Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute , the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times. If the user of this move has Skill Link , this move will always strike five times.
Rock
25
80%
33
33
33
Earthquake
Power doubles when performed against Pokemon using Dig .
Ground
100
100%
38
38
38
Explosion
The Defense stat of other Pokemon is halved against this attack, essentially doubling the move's base power; causes the user to faint .
Normal
250
100%
44
44
44
Double-edge
The user receives 1/3 recoil damage.
Normal
120
100%
49
49
49
Stone Edge
Has a high critical hit ratio.
Rock
100
80%