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Level-Up AttacksAll | DP | RSE/FRLG | GSC | RBY
DP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1   Poison Sting Has a 30% chance to poison the target. Physical Damage Poison 15 100%
5   Supersonic Confuses the target. Other Damage Normal N/A 55%
8   Constrict Has a 10% chance to lower the target's Speed by 1 stage. Physical Damage Normal 10 100%
12   Acid Has a 10% chance to lower the target's Special Defense by 1 stage. Special Damage Poison 40 100%
15   Toxic Spikes Opponents will be poisoned as they enter the field until they use Rapid Spin. One layer inflicts regular poison while two layers inflict Toxic; switching in a non-Flying-type Poison Pokemon without Levitate will remove any layers. Flying-type and Levitate Pokemon are only affected if they switch in while Gravity is in effect, Iron Ball is their held item or they are receiving a Baton Passed Ingrain; Steel-type Pokemon and Pokemon who enter with Baton Passed Substitutes are not affected. Other Damage Poison N/A N/A
19   BubbleBeam Has a 10% chance to lower the target's Speed by 1 stage. Special Damage Water 65 100%
22   Wrap Traps the target for 2-5 turns, causing damage equal to 1/16 of its max HP each turn; this trapped effect can be broken by Rapid Spin. The target can still switch out if it is holding Shed Shell or uses Baton Pass or U-Turn. Physical Damage Normal 15 85%
26   Barrier Raises the user's Defense by 2 stages. Other Damage Psychic N/A N/A
29   Water Pulse Has a 20% chance to confuse the target. Special Damage Water 60 100%
33   Poison Jab Has a 30% chance to poison the target. Physical Damage Poison 80 100%
36   Screech Lowers the target's Defense by 2 stages. Other Damage Normal N/A 85%
40   Hydro Pump Damages the target. Special Damage Water 120 80%
43   Wring Out Base power decreases as the target's HP decreases. Special Damage Normal Var BP 100%

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