Show All
General Info
Locations
Level-Up Attacks
Breeding Info
Tutored Moves
TM/HM Moves
Stats
SideDex
Picdex
Learnsets
Movesets
Deck Dex
-------- Psydex Search Unown Dex Game Sprites TechDex TechDex Search -------- Tools Attack Type Analyzer Damage Calculator IV Calculator DV Calculator Hidden Power Pokemon Comparer Stat Calculator Type Analyzer -------- Training Guides Double Battles EV Training Movesets Pokemon Battle Roles Trainer's Guide --------
Psylab Psylab Index Abilities List -Pick Up- Attacks List Attack Priority Breeding Hidden Numbers -Deter Values- -Effort Values- -Experience- -Gender Values- -Happiness- Natures Guide Pokerus Shiny Pokemon Stats Guide Status Effects Guide Types Explanation --------
Pearl Diamond Platinum
FireRed LeafGreen
Ruby Sapphire Emerald
Gold Silver Crystal
Red Blue Yellow
Other Games
Anime
Trading Card Game

Machamp   

Level-Up AttacksAll | DP | RSE/FRLG | GSC | RBY
DP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1   Low Kick Base power increases as the target's weight increases. Physical Damage Fighting Var BP 100%
1   Leer Lowers the target's Defense by 1 stage. Other Damage Normal N/A 100%
7   Focus Energy Raises the user's chance for a Critical Hit by two domains. Other Damage Normal N/A N/A
10   Karate Chop Has a high critical hit ratio. Physical Damage Fighting 50 100%
13   Foresight Until the target faints or switches, the user's Accuracy modifiers and the target's Evasion modifiers are ignored. Ghost-type targets also lose their immunities against Normal-type and Fighting-type moves. Other Damage Normal N/A N/A
19   Seismic Toss Does damage equal to user's level. Physical Damage Fighting Var Dmg 100%
22   Revenge Almost always goes last, even after another Pokemon's Focus Punch; this move's base power doubles if the user is damaged before its turn. Physical Damage Fighting 60 100%
25   Vital Throw This move usually goes last. It ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. Physical Damage Fighting 70 100%
32   Submission The user receives 1/4 recoil damage. Physical Damage Fighting 80 80%
36   Wake-Up Slap If the target is asleep, power is doubled but the target will awaken. Physical Damage Fighting 60 100%
40   Cross Chop Has a high critical hit ratio. Physical Damage Fighting 100 80%
44   Scary Face Lowers the target's Speed by 2 stages. Other Damage Normal N/A 90%
51   DynamicPunch Confuses the target. Physical Damage Fighting 100 50%

Page created in 0.05824 seconds