#067 Machoke   

Level-Up MovesAll Generations | DPP | RSE and FRLG | GSC | RBY
DPP and HGSS Level-Up Moves:
DP P HSAttackEffectDamageTypePwrAcc
1 1 1 Leer Lowers the target's Defense by 1 stage. Other Damage Normal N/A 100%
1 1 1 Low Kick Base power increases as the target's weight increases. Physical Damage Fighting Var BP 100%
7 7 7 Focus Energy Raises the user's chance for a Critical Hit by two domains. Other Damage Normal N/A N/A
10 10 10 Karate Chop Has a high critical hit ratio. Physical Damage Fighting 50 100%
13 13 13 Foresight Until the target faints or switches, the user's Accuracy modifiers and the target's Evasion modifiers are ignored. Ghost-type targets also lose their immunities against Normal-type and Fighting-type moves. Other Damage Normal N/A N/A
19 19 19 Seismic Toss Does damage equal to user's level. Physical Damage Fighting Var Dmg 100%
22 22 22 Revenge Almost always goes last, even after another Pokemon's Focus Punch; this move's base power doubles if the user is damaged before its turn. Physical Damage Fighting 60 100%
25 25 25 Vital Throw This move usually goes last. It ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. Physical Damage Fighting 70 100%
32 32 32 Submission The user receives 1/4 recoil damage. Physical Damage Fighting 80 80%
36 36 36 Wake-Up Slap If the target is asleep, power is doubled but the target will awaken. Physical Damage Fighting 60 100%
40 40 40 Cross Chop Has a high critical hit ratio. Physical Damage Fighting 100 80%
44 44 44 Scary Face Lowers the target's Speed by 2 stages. Other Damage Normal N/A 90%
51 51 51 DynamicPunch Confuses the target. Physical Damage Fighting 100 50%

 

 

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