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Poliwhirl   

General Information
Regular Form Shiny Form
National Dex Number:
061
Sinnoh Dex Number:
Hoenn Dex Number:
248 
Johto Dex Number:
073 
English Name:
Poliwhirl
Japanese Name:
Nyorozo
Species:
Tadpole
Footprint
Cry
Body Style
Gender Ratio:
Male: 50%Female: 50%
Type:
Water
Habitat:
Water's-edge
Height:
3ft 3in1 m
Weight:
44.1 lbs20 kg
Colour:
Blue

Abilities:
RSE & FRLGDamp:
While this Pokemon is active, no Pokemon on the field can use Selfdestruct or Explosion.
RSE & FRLGWater Absorb:
When a Water-type attack hits this Pokemon, it recovers health equal to the damage that it would have taken; this Pokemon can recover up to 25% of its max HP in this way.
Diamond & PearlWater Absorb:
When a Water-type attack hits this Pokemon, it recovers health equal to the damage that it would have taken; this Pokemon can recover up to 25% of its max HP in this way.
Diamond & PearlDamp:
While this Pokemon is active, no Pokemon on the field can use Selfdestruct or Explosion.

Toggle Ability Options:    Water Absorb    Damp

Weaknesses:
Electric (x2)
Grass (x2)
Resistances:
Fire (x0.5)
Ice (x0.5)
Steel (x0.5)
Immunities:
Water (x-1) - Water Absorb

Evolution Line:

Poliwag
lv25

Poliwhirl
Water Stone

Poliwrath
Trade w/ King's Rock

Politoed

Items Held:
Version Items
GSC (Tradeback)Berry -
GSC (Wild)King's Rock 8%-
RSE (Wild)King's Rock 5%-
DPP (Wild)King's Rock 5%-

Pokedex Entries:
RedCapable of living in or out of water. When out of water, it sweats to keep its body slimy.
Blue
YellowUnder attack, it uses its belly spiral to put the foe to sleep. It then makes its escape.
GoldThe swirl on its belly subtly undulates. Staring at it may gradually cause drowsiness.
SilverThe skin on most of its body is moist. However, the skin on its belly spiral feels smooth.
CrystalThough it is skilled at walking, it prefers to live underwater where there is less danger.
RubyThe surface of POLIWHIRL's body is always wet and slick with an oily fluid. Because of this greasy covering, it can easily slip and slide out of the clutches of any enemy in battle.
Sapphire
EmeraldIts body surface is always wet and slick with an oily fluid. Because of this greasy covering, it can easily slip and slide out of the clutches of any enemy in battle.
FireRedIts two legs are well developed. Even though it can live on the ground, it prefers living in water.
LeafGreenCapable of living in or out of water. When out of water, it sweats to keep its body slimy.
DiamondThe spiral pattern on its belly subtly undulates. Staring at it gradually causes drowsiness.
Pearl
Stadium 1Capable of living on land, but prefers to stay in water. If it is out of water, it sweats to keep its skin moist.
Stadium 2The swirl on its belly subtly undulates. Staring at it may gradually cause drowsiness.

LocationsAll | DPP | RSE/FRLG | GSC | RBY
Options:Insertion
Time
DPP Wild Locations:OPTIONS: (Morning)
VersionAreaMethodFrequency
Pearl Route 225 Surf
Surf
30%
Route 227 Surf
Surf
70%
Route 228 Surf
Surf
70%
Route 225 Fish (Super Rod)
Fish (Super Rod)
35%
Diamond Route 225 Surf
Surf
30%
Route 227 Surf
Surf
70%
Route 228 Surf
Surf
70%
Route 225 Fish (Super Rod)
Fish (Super Rod)
35%
Platinum Route 227 Surf
Surf
70%
Route 228 Surf
Surf
70%

Level-Up AttacksAll | DPP | RSE/FRLG | GSC | RBY
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Water Sport All Fire-type moves are 50% weaker until the user switches out. Other Damage Water N/A N/A
5 5 Bubble Has a 10% chance to lower the target's Speed by 1 stage. Special Damage Water 20 100%
8 8 Hypnosis Puts the target to sleep. Other Damage Psychic N/A 70%
11 11 Water Gun Damages the target. Special Damage Water 40 100%
15 15 DoubleSlap Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times. If the user of this move has Skill Link, this move will always strike five times. Physical Damage Normal 15 85%
18 18 Rain Dance Cancels all other weather moves. For 5 turns: the power of Water attacks is increased by 50%, the power of Fire attacks is decreased by 50%, Thunder never misses and has a 30% chance to hit through Protect and Detect, the power of Solarbeam is halved, and the healing power of Morning Sun, Synthesis and Moonlight is decreased from 1/2 to 1/4 of the user's max HP. The effects of Rain Dance will last for eight turns if its user is holding Damp Rock. Other Damage Water N/A N/A
21 21 Body Slam Has a 30% chance to paralyze the target. Physical Damage Normal 85 100%
27 27 BubbleBeam Has a 10% chance to lower the target's Speed by 1 stage. Special Damage Water 65 100%
32 32 Mud Shot Lowers the target's Speed by 1 stage. Special Damage Ground 55 95%
37 37 Belly Drum The user maximizes its Attack but sacrifices 50% of its max HP. Other Damage Normal N/A N/A
43 43 Wake-Up Slap If the target is asleep, power is doubled but the target will awaken. Physical Damage Fighting 60 100%
48 48 Hydro Pump Damages the target. Special Damage Water 120 80%
53 53 Mud Bomb Has a 30% chance to lower the target's Accuracy by 1 stage. Special Damage Ground 65 85%

Breeding Information
Egg Group: Water 1
Steps to Hatch:5120 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg Moves