#059 Arcanine   

DeckDex
ARCANINE
Evolves from Growlithe (Stage 1)
Hit Points: 100     Type:
WeaknessResistanceRetreat Cost
x2   
CostNameEffectPower
Take DownArcanine does 30 damage to itself.80
FlamethrowerDiscard 1 energy card attached to Arcanine in order to use this attack.50
Illustrator: Ken Sugimori Base Set 23/102 (Uncommon)
ARCANINE
Evolves from Growlithe (Stage 1)
Hit Points: 100     Type:
WeaknessResistanceRetreat Cost
x2   
CostNameEffectPower
Take DownArcanine does 30 damage to itself.80
FlamethrowerDiscard 1 energy card attached to Arcanine in order to use this attack.50
Illustrator: Ken Sugimori Base Set 2 33/130 (Uncommon)
BLAINE'S ARCANINE
Evolves from Blaine's Growlithe (Stage 1)
Hit Points: 90     Type:
WeaknessResistanceRetreat Cost
x2   
CostNameEffectPower
Heat TackleBlaine's Arcanine does 10 damage to itself.40
FirestormDiscard 3 energy cards attached to Blaine's Arcanine in order to use this attack.120
Illustrator: Ken Sugimori Gym Challenge 1/132 (Holographic)
LIGHT ARCANINE
Evolves from Growlithe (Stage 1)
Hit Points: 100     Type:
WeaknessResistanceRetreat Cost
x2  
Poké-POWER
Drive Off: As long as Light Arcanine is your Active Pokémon, once during your turn (before your attack), if your opponent has any Benched Pokémon, he or she chooses one of them and switches it with the Defending Pokémon. This power can't be used while Light Arcanine is Asleep, Confused, or Paralyzed.
CostNameEffectPower
Gentle FlamesIf the Defending Pokémon is a Baby Pokémon, this attack does 10 damage instead of 50. If the Defending Pokémon is a Basic Pokémon, this attack does 30 damage instead of 50.50
Illustrator: Atsuko Nishida Neo Destiny 12/105 (Holographic)
ARCANINE
Evolves from Growlithe (Stage 1)
Hit Points: 100     Type:
WeaknessResistanceRetreat Cost
x2   
CostNameEffectPower
Take DownArcanine does 30 damage to itself.80
FlamethrowerDiscard 1 energy card attached to Arcanine in order to use this attack.50
Illustrator: Ken Sugimori Legendary Collection 36/110 (Uncommon)
ARCANINE
Evolves from Growlithe (Stage 1)
Hit Points: 80     Type:
WeaknessResistanceRetreat Cost
x2  
Poké-POWER
Energy Recharge: When you play Arcanine from your hand to evolve you Active Pokémon, you may flip 3 coins. For each heads, choose a basic Energy card from your discard pile and attach it to Arcanine.
CostNameEffectPower
White FlamesDiscard all energy cards attached to Arcanine.70
ShakeYour opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon, if any.10
Illustrator: Aya Kusube Skyridge H2/H32 (Holographic)
ARCANINE
Evolves from Growlithe (Stage 1)
Hit Points: 80     Type:
WeaknessResistanceRetreat Cost
x2  
Poké-POWER
Energy Recharge: When you play Arcanine from your hand to evolve you Active Pokémon, you may flip 3 coins. For each heads, choose a basic Energy card from your discard pile and attach it to Arcanine.
CostNameEffectPower
White FlamesDiscard all energy cards attached to Arcanine.70
ShakeYour opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon, if any.10
Illustrator: Aya Kusube Skyridge 3/144 (Rare)
ARCANINE
Evolves from Growlithe (Stage 1)
Hit Points: 90     Type:
WeaknessResistanceRetreat Cost
x2   
Poké-BODY
Extreme Speed: You pay 1 less to retreat Arcanine for each Energy attached to it.
CostNameEffectPower
Fire BlowYou may discard any number of Energy cards attached to Arcanine when you use this attack. If you do, flip a number of coins equal to the number of Energy cards you discarded. This attack does 30 damage plus 30 more damage for each heads.30+
Illustrator: Kyoko Umemoto Aquapolis H2/H32 (Holographic)
ARCANINE
Evolves from Growlithe (Stage 1)
Hit Points: 90     Type:
WeaknessResistanceRetreat Cost
x2   
Poké-BODY
Extreme Speed: You pay 1 less to retreat Arcanine for each Energy attached to it.
CostNameEffectPower
Fire BlowYou may discard any number of Energy cards attached to Arcanine when you use this attack. If you do, flip a number of coins equal to the number of Energy cards you discarded. This attack does 30 damage plus 30 more damage for each heads.30+
Illustrator: Kyoko Umemoto Aquapolis 2/147 (Rare)
ARCANINE
Evolves from Growlithe (Stage 1)
Hit Points: 80     Type:
WeaknessResistanceRetreat Cost
x2 
Poké-BODY
Fire Veil: If Arcanine is your Active Pokémon and is damaged by an opponent's attack (even if Arcanine is Knocked Out), the Attacking Pokémon is now Burned.
CostNameEffectPower
Burn UpFlip a coin. If tails, discard all Energy cards attached to Arcanine.60
Illustrator: Hajime Kusajima EX Sandstorm 15/100 (Rare)
ARCANINE
Evolves from Growlithe (Stage 1)
Hit Points: 90     Type:
WeaknessResistanceRetreat Cost
x2  
CostNameEffectPower
Heat TackleArcanine does 10 damage to itself.70
Flare 20
Illustrator: Ken Sugimori EX Fire Red and Leaf Green 18/112 (Rare)
ARCANINE EX
Evolves from Growlithe (Stage 1)
Hit Points: 120     Type:
WeaknessResistanceRetreat Cost
x2  
Poké-BODY
Fire Remedy: Whenever you attach a Energy from your hand to Arcanine ex, remove 1 damage counter and all Special Conditions from Arcanine ex.
CostNameEffectPower
Flame SwirlDiscard 2 Energy or 1 React Energy card attached to Arcanine ex.100
OverrunDoes 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)30
Illustrator: Hikaru Koike EX Legend Maker 83/92 (Holographic)
ARCANINE
Evolves from Growlithe (Stage 1)
Hit Points: 100     Type:
WeaknessResistanceRetreat Cost
+30  
Poké-POWER
Flame Dash: Once during your turn, when you play Arcanine from your hand to evolve 1 of your Benched Pokémon, you may switch Arcanine with 1 of your Active Pokémon. If you do, you may move any number of Energy cards attached to that Pokémon to Arcanine.
CostNameEffectPower
Inferno OnrushArcanine does 40 damage to itself.120
Illustrator: Kouki Saitou Secret Wonders 22/132 (Rare)
ARCANINE
Evolves from Growlithe (Stage 1)
Hit Points: 70     Type:
WeaknessResistanceRetreat Cost
x2 
CostNameEffectPower
Flames of RageDiscard 2 Energy cards attached to Arcanine in order to use this attack. This attack does 40 damage plus 10 more for each damage counter on Arcanine.40+
Quick AttackFlip a coin. If heads, this attack does 10 damage plus 20 more damage. If tails, this attack does 10 damage.10+
Illustrator: Ken Sugimori Promos 6 (Promo)
ARCANINE
Evolves from Growlithe (Stage 1)
Hit Points: 100     Type:
WeaknessResistanceRetreat Cost
+20  
Poké-BODY
Flare Condition: As long as Arcanine has any Energy attached to it, Arcanine has no Weakness.
CostNameEffectPower
Burn OutYou may do 30 damage plus 30 more damage. If you do, Arcanine is now burned.30+
Flames of RageDiscard a Energy attached to Arcanine. This attack does 60 damage plus 10 more damage for each damage counter on Arcanine.60+
Illustrator: Masakazu Fukuda Rising Rivals 1/111 (Holographic)
ARCANINE
Basic Pokémon/Team Galactic's Pokémon (Cyrus)
Hit Points: 90     Type:
WeaknessResistanceRetreat Cost
x2  
CostNameEffectPower
OverrunDoes 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance from Benched Pokémon.)40
Illustrator: Yusuke Ishikawa Supreme Victors 15/147 (Rare)
ARCANINE
Evolves from Growlithe (Stage 1)
Hit Points: 80     Type:
WeaknessResistanceRetreat Cost
+20   
CostNameEffectPower
OverrunDoes 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)20
Combustion 40
Illustrator: Atsuko Nishida Supreme Victors 50/147 (Uncommon)

 

 

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