#058 Growlithe   

Level-Up MovesAll Generations | DPP | RSE and FRLG | GSC | RBY
DPP and HGSS Level-Up Moves:
DP P HSAttackEffectDamageTypePwrAcc
1 1 1 Roar Almost always goes last; in trainer battles, the target is switched out for a random member of its team. Escapes from wild battles. Has no effect if the target has Suction Cups, Soundproof or used Ingrain. Other Damage Normal N/A 100%
1 1 1 Bite Has a 30% chance to make the target flinch. Physical Damage Dark 60 100%
6 6 6 Ember Has a 10% chance to burn the target. Special Damage Fire 40 100%
9 9 9 Leer Lowers the target's Defense by 1 stage. Other Damage Normal N/A 100%
14 14 14 Odor Sleuth Until the target faints or switches, the user's Accuracy modifiers and the target's Evasion modifiers are ignored. Ghost-type targets also lose their immunities against Normal-type and Fighting-type moves. Other Damage Normal N/A N/A
17 17 17 Helping Hand Always goes first. In double battles, the power of the user's partner's attacks is increased by 1.5x for that turn; does nothing in single battles. Other Damage Normal N/A N/A
20 20 20 Flame Wheel Has a 10% chance to burn the target; can be used while frozen, which both attacks the target normally and thaws the user. Physical Damage Fire 60 100%
25 25 25 Reversal Base power increases as the user's HP decreases. Physical Damage Fighting Var BP 100%
28 28 28 Fire Fang Has a 10% chance to burn the target. Has a 10% chance to make the target flinch. Both effects can occur from a single use. Physical Damage Fire 65 95%
31 31 31 Take Down The user receives 1/4 recoil damage. Physical Damage Normal 90 85%
34 34 34 Flamethrower Has a 10% chance to burn the target. Special Damage Fire 95 100%
39 39 39 Agility Raises the user's Speed by 2 stages. Other Damage Psychic N/A N/A
42 42 42 Crunch Has a 20% chance to lower the target's Defense by 1 stage. Physical Damage Dark 80 100%
45 45 45 Heat Wave Has a 10% chance to burn the target. Special Damage Fire 100 90%
48 48 48 Flare Blitz The user receives 1/3 recoil damage; has a 10% chance to burn the target. Physical Damage Fire 120 100%

 

 

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