#056 Mankey   

Level-Up MovesAll Generations | DPP | RSE and FRLG | GSC | RBY
DPP and HGSS Level-Up Moves:
DP P HSAttackEffectDamageTypePwrAcc
1 1 1 Leer Lowers the target's Defense by 1 stage. Other Damage Normal N/A 100%
1 1 1 Focus Energy Raises the user's chance for a Critical Hit by two domains. Other Damage Normal N/A N/A
1 1 1 Low Kick Base power increases as the target's weight increases. Physical Damage Fighting Var BP 100%
1 1 1 Scratch Damages the target. Physical Damage Normal 40 100%
1 1 1 Covet Steals the target's held item unless the user is already holding an item or the target has Sticky Hold or Multitype. Recycle cannot recover the stolen item. Physical Damage Normal 40 100%
9 9 9 Fury Swipes Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times. If the user of this move has Skill Link, this move will always strike five times. Physical Damage Normal 18 80%
13 13 13 Karate Chop Has a high critical hit ratio. Physical Damage Fighting 50 100%
17 17 17 Seismic Toss Does damage equal to user's level. Physical Damage Fighting Var Dmg 100%
21 21 21 Screech Lowers the target's Defense by 2 stages. Other Damage Normal N/A 85%
25 25 25 Assurance Base power doubles if, since the beginning of the current turn, the target has taken residual damage from any factors such as recoil, Spikes, Stealth Rock or the effects of holding Life Orb. Physical Damage Dark 50 100%
33 33 33 Swagger Confuses the target and raises its Attack by 2 stages. Other Damage Normal N/A 90%
37 37 37 Cross Chop Has a high critical hit ratio. Physical Damage Fighting 100 80%
41 41 41 Thrash The user attacks uncontrollably for 2-3 turns and then gets confused. Physical Damage Normal 90 100%
45 45 45 Punishment Power increases for every positive stat modifier of the target's. Physical Damage Dark Var BP 100%
49 49 49 Close Combat Lowers the user's Defense and Special Defense by 1 stage. Physical Damage Fighting 120 100%

 

 

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