Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
10
Hyper Beam
If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it.
20
Illustrator: Kagemaru Himeno
Fossil 35/62 (Uncommon)
DARK GOLDUCK
Evolves from Psyduck (Stage 1)
Hit Points
60
Type
Water
Weakness
Lightning
Resistance
Retreat Cost
Level
23
Cost
Name
Effect
Power
Third Eye
Discard 1 Energy card attached to Dark Golduck in order to draw up to 3 cards.
Super Psy
50
Illustrator: Mitsuhiro Arita
Team Rocket 37/82 (Uncommon)
GOLDUCK
Evolves from Psyduck (Stage 1)
Hit Points
70
Type
Water
Weakness
Lightning
Resistance
Retreat Cost
Level
27
Cost
Name
Effect
Power
Psyshock
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
10
Hyper Beam
If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it.
20
Illustrator: Kagemaru Himeno
Legendary Collection 49/110 (Uncommon)
MISTY'S GOLDUCK
Evolves from Misty's Psyduck (Stage 1)
Hit Points
70
Type
Water
Weakness
Grass
Resistance
Retreat Cost
Level
32
Cost
Name
Effect
Power
Electro Beam
Flip a coin. If tails, discard all Energy cards attached to Misty's Golduck.
40
Super Removal
Flip a coin. If heads, choose 1 Energy card attached to each of your opponent's Pokémon that has any Energy cards and discard those Energy cards.
Illustrator: Ken Sugimori
Gym Challenge 12/132 (Holographic)
SABRINA'S GOLDUCK
Evolves from Sabrina's Psyduck (Stage 1)
Hit Points
70
Type
Water
Weakness
Lightning
Resistance
Retreat Cost
Level
33
Cost
Name
Effect
Power
Damage Shift
Move 1 damage counter from each of your Pokémon that has any on it to the Defending Pokémon. (Don't apply Weakness and Resistance.)
Water Spray
Flip a coin. If heads, this attack does 20 damage plus 20 more damage; if tails, this attack does 20 damage.
20+
Illustrator: Ken Sugimori
Gym Challenge 30/132 (Rare)
LIGHT GOLDUCK
Evolves from Psyduck (Stage 1)
Hit Points
80
Type
Water
Weakness
Lightning
Resistance
Retreat Cost
Level
47
Cost
Name
Effect
Power
Flipper Strike
Your opponent looks at the top 3 cards of his or her deck. If any of them are basic Energy cards, he or she may show any number of them to you and put them into his or her hand. You do the same. Either way, each player shuffles his or her deck.
Core Blast
This attack does 30 damage plus 20 damage for each Special Energy card attached to the Defending Pokémon.
30+
Illustrator: Atsuko Nishida
Neo Destiny 47/105 (Uncommon)
GOLDUCK
Evolves from Psyduck (Stage 1)
Hit Points
70
Type
Water
Weakness
Lightning
Resistance
Retreat Cost
ID
C-12-a-#
Cost
Name
Effect
Power
Slash
20
Distortion Beam
Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, the Defending Pokémon is now Confused.
30
Illustrator: Sumiyoshi Kizuki
Aquapolis 50/147 (Uncommon)
GOLDUCK
Evolves from Psyduck (Stage 1)
Hit Points
70
Type
Water
Weakness
Lightning
Resistance
Retreat Cost
ID
I-69-#
Poké-POWER
Chaos Flash: Once during your turn (before your attack), if Golduck is your Active Pokémon, you may flip a coin. If heads, the Defending Pokémon (choose 1 if there are 2) is now Confused. This power can't be used if Golduck is affected by a Special Condition.
Cost
Name
Effect
Power
Special Blow
If the Defending Pokémon has any Special Energy cards attached to it, this attack does 30 damage plus 40 more damage.
30+
Illustrator: Hajime Kusajima
EX Sandstorm 17/100 (Rare)
DARK GOLDUCK
Evolves from Psyduck (Stage 1)
Hit Points
70
Type
Water Darkness
Weakness
Lightning
Resistance
Retreat Cost
Level
Cost
Name
Effect
Power
Darkness Shield
Flip a coin. If heads, prevent all effects of attacks, including damage, done to each of your Active Pokémon during your opponent's next turn.
20
Cold Crush
You may discard an Energy card attached to Dark Golduck. If you do, discard an Energy attached to the Defending Pokémon.