Does 10 damage to each of your own Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
70
Illustrator: Keiji Kinebuchi
Base Set 19/102 (Rare)
DUGTRIO
Evolves from Diglett (Stage 1)
Hit Points
70
Type
Fighting
Weakness
Grass
Resistance
Lightning
Retreat Cost
Level
36
Cost
Name
Effect
Power
Slash
40
Earthquake
Does 10 damage to each of your own Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
70
Illustrator: Keiji Kinebuchi
Base Set 2 23/130 (Rare)
DARK DUGTRIO
Evolves from Diglett (Stage 1)
Hit Points
50
Type
Fighting
Weakness
Grass
Resistance
Lightning
Retreat Cost
Level
18
Poké-POWER
Sinkhole: Whenever your opponent's Active Pokémon retreats, your opponent flips a coin. If tails, this power does 20 damage to that Pokémon. (Don't apply Weakness and Resistance.) This power stops working while Dark Dugtrio is Asleep, Confused, or Paralyzed.
Cost
Name
Effect
Power
Knock Down
Your opponent flips a coin. If tails, this attack does 20 damage plus 20 more damage. If heads, this attack does 20 damage.
20+
Illustrator: Kagemaru Himeno
Team Rocket 6/82 (Holographic)
DARK DUGTRIO
Evolves from Diglett (Stage 1)
Hit Points
50
Type
Fighting
Weakness
Grass
Resistance
Lightning
Retreat Cost
Level
18
Poké-POWER
Sinkhole: Whenever your opponent's Active Pokémon retreats, your opponent flips a coin. If tails, this power does 20 damage to that Pokémon. (Don't apply Weakness and Resistance.) This power stops working while Dark Dugtrio is Asleep, Confused, or Paralyzed.
Cost
Name
Effect
Power
Knock Down
Your opponent flips a coin. If tails, this attack does 20 damage plus 20 more damage. If heads, this attack does 20 damage.
20+
Illustrator: Kagemaru Himeno
Team Rocket 23/82 (Rare)
BROCK'S DUGTRIO
Evolves from Brock's Diglett (Stage 1)
Hit Points
60
Type
Fighting
Weakness
Grass
Resistance
Lightning
Retreat Cost
Level
27
Cost
Name
Effect
Power
Lie Low
All damage done to Brock's Dugtrio during your opponent's next turn is reduced by 20 (After applying Weakness and Resistance).
Earthdrill
This attack can't be used unless Brock's Dugtrio used it Lie Low attack last turn.
60
Illustrator: Ken Sugimori
Gym Challenge 22/132 (Rare)
BROCK'S DUGTRIO
Basic Pokémon
Hit Points
40
Type
Fighting
Weakness
Grass
Resistance
Lightning
Retreat Cost
Level
13
Cost
Name
Effect
Power
Surprise Attack
Flip a coin. If tails, this attack does nothing.
20
Tremor
Does 10 damage to each of your own Benched Pokémon (Don't apply Weakness and Resistance for Benched Pokémon.)
40
Illustrator: Ken Sugimori
Gym Challenge 67/132 (Common)
DUGTRIO
Evolves from Diglett (Stage 1)
Hit Points
70
Type
Fighting
Weakness
Grass
Resistance
Lightning
Retreat Cost
ID
B-90-#
Cost
Name
Effect
Power
Mud Slap
20
Magnitude
Does 10 damage to each Benched Pokémon (yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)
40
Illustrator: Masako Yamashita
Expedition 10/165 (Holographic)
DUGTRIO
Evolves from Diglett (Stage 1)
Hit Points
70
Type
Fighting
Weakness
Grass
Resistance
Lightning
Retreat Cost
ID
B-90-#
Cost
Name
Effect
Power
Mud Slap
20
Magnitude
Does 10 damage to each Benched Pokémon (yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)
40
Illustrator: Masako Yamashita
Expedition 44/165 (Rare)
DUGTRIO
Evolves from Diglett (Stage 1)
Hit Points
70
Type
Fighting
Weakness
Grass
Resistance
Lightning
Retreat Cost
ID
F-26-#
Cost
Name
Effect
Power
Burrow
Flip a coin. If heads, prevent all damage done by attacks to Dugtrio during your opponent's next turn. (Any other effects of attacks still happen.)
20
Dig Under
Choose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon. Don't apply Weakness or Resistance. (Any other effects of attacks still happen.)
Illustrator: Tomokazu Komiya
Skyridge 52/144 (Common)
DUGTRIO
Evolves from Diglett (Stage 1)
Hit Points
80
Type
Fighting
Weakness
Grass
Resistance
Retreat Cost
Level
Cost
Name
Effect
Power
Sonicboom
This attack's damage isn't affected by Weakness or Resistance.
30
Rumble
The Defending Pokémon can't retreat until the end of your opponent's next turn.