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Venonat   

General Information
Regular Form Shiny Form
National Dex Number:
048
Sinnoh Dex Number:
Hoenn Dex Number:
237 
Johto Dex Number:
108 
English Name:
Venonat
Japanese Name:
Konpan
Species:
Insect
Footprint
Cry
Body Style
Gender Ratio:
Male: 50%Female: 50%
Type:
Bug/Poison
Habitat:
Forest
Height:
3ft 3in1 m
Weight:
66.1 lbs30 kg
Colour:
Purple

Abilities:
RSE & FRLGCompound Eyes:
Accuracy is increased by 30%. [Field Action - EMERALD ONLY] If this Pokemon is in the lead spot, the rate of wild Pokemon holding an item increases.
Diamond & PearlCompound Eyes:
Accuracy is increased by 30%. [Field Action] If this Pokemon is in the lead spot, the rate of wild Pokemon holding an item increases.
Diamond & PearlTinted Lens:
Doubles the power of moves that are Not Very Effective against opponents.

Weaknesses:
Fire (x2)
Flying (x2)
Psychic (x2)
Rock (x2)
Resistances:
Grass (x0.25)
Fighting (x0.25)
Poison (x0.5)
Bug (x0.5)
Immunities:
No immunities

Evolution Line:

Venonat
lv31

Venomoth

Items Held:
Version Items
GSC (Tradeback)Berry -

Pokedex Entries:
RedLives in the shadows of tall trees where it eats insects. It is attracted by light at night.
Blue
YellowIts large eyes act as radars. In a bright place, you can see that they are clusters of many tiny eyes.
GoldIts eyes also function as radar units. It catches and eats small bugs that hide in darkness.
SilverPoison oozes from all over its body. It catches and eats small bugs at night that are attracted by light.
CrystalThe small bugs it eats appear only at night, so it sleeps in a hole in a tree until night falls.
RubyVENONAT is said to have evolved with a coat of thin, stiff hair that covers its entire body for protection. It possesses large eyes that never fail to spot even miniscule prey.
Sapphire
EmeraldIts coat of thin, stiff hair that covers its entire body is said to have evolved for protection. Its large eyes never fail to spot even miniscule prey.
FireRedIts eyes act as radar, enabling it to be active in darkness. The eyes can also shoot powerful beams.
LeafGreenLives in the shadows of tall trees where it eats insects. It is attracted by light at night.
DiamondIts big eyes are actually clusters of tiny eyes. At night, its kind is drawn by light.
Pearl
Stadium 1Uses its large, radar-like eyes to move around in darkness. It is instinctively attracted to light.
Stadium 2Its eyes also function as radar units. It catches and eats small bugs that hide in darkness.
TCGVenonat: It posses a type of radar, which it can use to find the insects it eats for food, even in pitch darkness.

LocationsAll | DPP | RSE/FRLG | GSC | RBY
Options:Radar
Insertion
Time
DPP Wild Locations:OPTIONS: (Morning)
VersionAreaMethodFrequency
No locations. Please toggle options for more locations.

Level-Up AttacksAll | DPP | RSE/FRLG | GSC | RBY
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Tackle Damages the target. Physical Damage Normal 35 95%
1 1 Disable The target cannot choose its last move for 4-7 turns. Disable only works on one move at a time and fails if the target has not yet used a move or if its move has run out of PP. The target does nothing if it is about to use a move that becomes disabled. Other Damage Normal N/A 80%
1 1 Foresight Until the target faints or switches, the user's Accuracy modifiers and the target's Evasion modifiers are ignored. Ghost-type targets also lose their immunities against Normal-type and Fighting-type moves. Other Damage Normal N/A N/A
5 5 Supersonic Confuses the target. Other Damage Normal N/A 55%
11 11 Confusion Has a 10% chance to confuse the target. Special Damage Psychic 50 100%
13 13 PoisonPowder Poisons the target. Other Damage Poison N/A 75%
17 17 Leech Life Restores the user's HP by 1/2 of the damage inflicted on the target. Physical Damage Bug 20 100%
23 23 Stun Spore Paralyzes the target. Other Damage Grass N/A 75%
25 25 Psybeam Has a 10% chance to confuse the target. Special Damage Psychic 65 100%
29 29 Sleep Powder Puts the target to sleep. Other Damage Grass N/A 75%
35 35 Signal Beam Has a 10% chance to confuse the target. Special Damage Bug 75 100%
37 37 Zen Headbutt Has a 20% chance to make the target flinch. Physical Damage Psychic 80 90%
41 41 Poison Fang Has a 30% chance to inflict Toxic poison on the target. Physical Damage Poison 50 100%
47 47 Psychic Has a 10% chance to lower the target's Special Defense by 1 stage. Special Damage Psychic 90 100%

Breeding Information
Egg Group: Bug
Steps to Hatch:6400 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg MovesAll | DPP | RSE/FRLG | GSC