Both the Defending Pokémon and Gloom are now Confused (after doing damage).
20
Illustrator: Keiji Kinebuchi
Jungle 37/64 (Uncommon)
DARK GLOOM
Evolves from Oddish (Stage 1)
Hit Points
50
Type
Grass
Weakness
Fire
Resistance
Retreat Cost
Level
21
Poké-POWER
Pollen Stench: Once during your turn (before your attack), you may flip a coin. If heads, the Defending Pokémon is now Confused. If tails, your Active Pokémon is now Confused. This power can't be used if Dark Gloom is Asleep, Confused, or Paralyzed.
Cost
Name
Effect
Power
Poisonpowder
The Defending Pokémon is now Poisoned.
10
Illustrator: Kagemaru Himeno
Team Rocket 36/82 (Uncommon)
ERIKA'S GLOOM
Evolves from Erika's Oddish (Stage 1)
Hit Points
60
Type
Grass
Weakness
Fire
Resistance
Retreat Cost
Level
24
Cost
Name
Effect
Power
Healing Pollen
Flip a coin. If heads, remove 4 damage counters from Erika's Gloom. If Erika's Gloom has fewer damage counters than that, remove all of them.
Magic Pollen
Flip a coin. If heads, the Defending Pokémon is now Asleep, Confused, or Poisoned (your choice).
30
Illustrator: Ken Sugimori
Gym Heroes 45/132 (Uncommon)
ERIKA'S GLOOM
Evolves from Erika's Oddish (Stage 1)
Hit Points
70
Type
Grass
Weakness
Fire
Resistance
Retreat Cost
Level
28
Cost
Name
Effect
Power
Dream Dance
Both the Defending Pokémon and Erika's Gloom are now Asleep (after doing damage).
10
Vile Smell
Both the Defending Pokémon and Erika's Gloom are now Confused (after doing damage).
30
Illustrator: Ken Sugimori
Gym Heroes 46/132 (Uncommon)
GLOOM
Evolves from Oddish (Stage 1)
Hit Points
60
Type
Grass
Weakness
Fire
Resistance
Retreat Cost
Level
26
Cost
Name
Effect
Power
Strange Powder
Flip a coin. If heads, the Defending Pokémon is now Confused; if tails, the Defending Pokémon is now Asleep.
20
Sticky Nectar
Flip a coin. If heads, this attack does 20 damage plus 10 more damage and, until the end of your opponent's next turn, as long as Gloom is your Active Pokémon, the Defending Pokémon can't retreat, and if the effect of an attack, Pokémon Power, or Trainer card would change that player's Active Pokémon, that part of the effect does nothing. If tails, this attack does 20 damage.
20+
Illustrator: Mitsuhiro Arita
Neo Genesis 36/111 (Uncommon)
GLOOM
Evolves from Oddish (Stage 1)
Hit Points
70
Type
Grass
Weakness
Psychic
Resistance
Retreat Cost
ID
B-33-#
Cost
Name
Effect
Power
Razor Leaf
20
Foul Odor
Both the Defending Pokémon and Gloom are now Confused (after doing damage).
30
Illustrator: Yuichi Sawayama
Expedition 78/165 (Uncommon)
GLOOM
Evolves from Oddish (Stage 1)
Hit Points
70
Type
Grass
Weakness
Fire
Resistance
Retreat Cost
ID
D-02-#
Poké-BODY
Enervating Pollen: As long as Gloom is in play, Resistance on each player's Active Pokémon only reduces damage by 10.
Cost
Name
Effect
Power
Sleep Sap
Both the Defending Pokémon and Gloom are now Asleep (after doing damage).
20
Illustrator: Kyoko Umemoto
Aquapolis 49/147 (Uncommon)
GLOOM
Evolves from Oddish (Stage 1)
Hit Points
70
Type
Grass
Weakness
Fire
Resistance
Retreat Cost
Level
Cost
Name
Effect
Power
Cling
After your attack, remove from Gloom the number of damage counters equal to the damage you did to the Defending Pokémon. If Gloom has fewer damage counters than that, remove all of them.
20
Double Razor Leaf
Flip 2 coins. This attack does 40 damage times the number of heads.