Cute Charm: Has a 30% chance of inducing attraction on an opponent that directly attacks.
[Field Action - EMERALD ONLY] If this Pokemon is in the lead spot, the rate of wild Pokemon of the opposite gender appearing increases to 66.7%.
Diamond & Pearl
Cute Charm: Has a 30% chance of inducing attraction on an opponent that directly attacks.
[Field Action] If this Pokemon is in the lead spot, the rate of wild Pokemon of the opposite gender appearing increases to 66.7%.
When its huge eyes light up, it sings a mysteriously soothing melody that lulls its enemies to sleep.
Blue
Yellow
Uses its alluring eyes to enrapture its foe. It then sings a pleasing melody that lulls the foe to sleep.
Gold
If it inflates to SING a lullaby, it can perform longer and cause sure drowsiness in its audience.
Silver
Looking into its cute, round eyes causes it to sing a relaxing melody, inducing its enemies to sleep.
Crystal
It rolls its cute eyes as it sings a soothing lullaby. Its gentle song puts anyone who hears it to sleep.
Ruby
JIGGLYPUFF's vocal chords can freely adjust the wavelength of its voice. This POKéMON uses the ability to sing at precisely the right wavelength to make its foes most drowsy.
Sapphire
When this POKéMON sings, it never pauses to breathe. If it is in a battle against an opponent that does not easily fall asleep, JIGGLYPUFF cannot breathe, endangering its life.
Emerald
Nothing can avoid falling asleep hearing a JIGGLYPUFF's song. The sound waves of its singing voice match the brain waves of someone in a deep sleep.
FireRed
It captivates foes with its huge, round eyes, then lulls them to sleep by singing a soothing melody.
LeafGreen
When its huge eyes light up, it sings a mysteriously soothing melody that lulls its enemies to sleep.
Diamond
When it wavers its big, round eyes, it begins singing a lullaby that makes everyone drowsy.
Pearl
Stadium 1
It mesmerizes with its large, round eyes and sings a soothing melody. POKéMON hearing this song fall asleep.
Stadium 2
If it inflates to SING a lullaby, it can perform longer and cause sure drowsiness in its audience.
TCG
Jigglypuff: It puffs up like a balloon and sings a lullaby that makes all who hear it fall into a deep sleep.
Jigglypuff: After lulling its enemies with its large eyes, this Pokémon sings them to sleep with a relaxing melody.
Jigglypuff: When its huge eyes light up, it sings a mysteriously soothing melody that lulls its enemies to sleep.
One randomly selected move of the target's cannot be selected for 1-7 turns. Disable only works on one move at a time. The target does nothing if it is about to use a move that becomes disabled.
Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times.
The user is cured of status effects (and confusion), and recovers full HP, but falls asleep for 2 turns (and then uses a third turn to wake up). However, this move fails if the user's current HP is 511 or 255 HP below its value at full health.
The target cannot choose its last move for 2-5 turns. Disable only works on one move at a time and fails if the target has not yet used a move or if its move has run out of PP. The target does nothing if it is about to use a move that becomes disabled.
The user attacks uncontrollably for five turns; this move's power doubles after each turn and also if Defense Curl was used beforehand. Its power resets after five turns have ended or if the attack misses.
Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times.
The target cannot choose its last move for 4-7 turns. Disable only works on one move at a time and fails if the target has not yet used a move or if its move has run out of PP. The target does nothing if it is about to use a move that becomes disabled.
The user attacks uncontrollably for five turns; this move's power doubles after each turn and also if Defense Curl was used beforehand. Its power resets after five turns have ended or if the attack misses.
Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times.
The user is cured of status effects (and confusion), and recovers full HP, but falls asleep for 2 turns. Pokemon who have Early Bird will wake up one turn early.
This move is temporarily replaced by the target's last move; the replacement move will have 5 PP and become part of the user's moveset until the user switches out or the battle ends. Mimic copies attacks even if they miss or the user has immunity toward their type; it cannot copy itself, Struggle, Transform, Sketch, Metronome or moves that the user already knows, and it will fail if the target has yet to use a move.
The target cannot choose its last move for 4-7 turns. Disable only works on one move at a time and fails if the target has not yet used a move or if its move has run out of PP. The target does nothing if it is about to use a move that becomes disabled.
The user attacks uncontrollably for five turns; this move's power doubles after each turn and also if Defense Curl was used beforehand. Its power resets after five turns have ended or if the attack misses.
Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times. If the user of this move has Skill Link, this move will always strike five times.
The user is cured of status effects (and confusion), and recovers full HP, but falls asleep for 2 turns. Pokemon who have Early Bird will wake up one turn early.
Power is determined from the speeds of the user and the target; stat modifiers are taken into account. Max power, 150 BP, is achieved when the user is much slower than the target.
This move is temporarily replaced by the target's last move; the replacement move will have 5 PP and become part of the user's moveset until the user switches out or the battle ends. Mimic copies attacks even if they miss or the user has immunity toward their type; it cannot copy itself, Struggle, Transform, Sketch, Metronome or moves that the user already knows, and it will fail if the target has yet to use a move.