#038 Ninetales   

General Information
Regular Form Shiny Form Dex Number:
National Johto Hoenn Sinnoh
038 126 154 -
Names:
English Japanese German French
Ninetales Kyuukon Vulnona Feunard
Visualisation:
Footprint Body Style Cry Anime Cry
Species: Fox
Type: Fire
Habitat: Grassland
Gender Ratio:
Male: 25% Female: 75%
Height:
Imperial: 3ft 7in Metric: 1.1m
Weight:
Imperial: 43.9lbs Metric: 19.9kg
Colour: Yellow
Abilities:
RSE and FRLGFlash Fire:
This Pokemon is immune to all Fire-type attacks; additionally, its own Fire-type attacks receive a 50% boost if a Fire-type move hits this Pokemon. Multiple boosts do not occur if this Pokemon is hit with multiple Fire-type attacks.
DPPFlash Fire:
This Pokemon is immune to all Fire-type attacks; additionally, its own Fire-type attacks receive a 50% boost if a Fire-type move hits this Pokemon. Multiple boosts do not occur if this Pokemon is hit with multiple Fire-type attacks.
Weaknesses:
Ground (x2)
Rock (x2)
Water (x2)
Resistances:
Bug (x0.5)
Fire (x0.5) - Without Flash Fire
Grass (x0.5)
Ice (x0.5)
Steel (x0.5)
Immunities:
Fire (x0) - With Flash Fire
Evolution Line:

Vulpix
Fire Stone

Ninetales
Items Held:
GSC (Wild)Ice Berry 33%-
RSE (Wild)Rawst Berry 100%-
FRLG (Wild)Rawst Berry 50%-
DPP (Wild)Rawst Berry 100%-
HGSS (Wild)Rawst Berry 100%-
Pokedex Entries:
RedVery smart and very vengeful. Grabbing one of its many tails could result in a 1,000-year curse.
Blue
YellowAccording to an enduring legend, 9 noble saints were united and reincarnated as this Pokémon.
GoldSome legends claim that each of its nine tails has its own unique type of special mystical power.
SilverIts nine beautiful tails are filled with a wondrous energy that could keep it alive for 1,000 years.
CrystalIt is said to live a thousand years, and each of its tails is loaded with supernatural powers.
RubyNINETALES casts a sinister light from its bright red eyes to gain total control over its foe's mind. This POKéMON is said to live for a thousand years.
SapphireLegend has it that NINETALES came into being when nine wizards possessing sacred powers merged into one. This POKéMON is highly intelligent - it can understand human speech.
EmeraldIt has long been said that each of the nine tails embody an enchanted power. A long-lived NINETALES will have fur that shines like gold.
FireRedIt has nine long tails and fur that gleams gold. It is said to live for 1,000 years.
LeafGreenVery smart and very vengeful. Grabbing one of its many tails could result in a 1,000-year curse.
DiamondIts nine tails are said to be imbued with a mystic power. It can live for a thousand years.
Pearl
PlatinumIts nine tails are said to be imbued with a mystic power. It can live for a thousand years.
Stadium 1It is extremely vindictive. It is said to lay a 1,000-year long curse if its tail is pulled as a joke
Stadium 2Some legends claim that each of its nine tails has its own unique type of special mystical power.
TCGLight Ninetales: It is said that each of its nine tails contain a different magical power.
LocationsAll Generations | DPP | RSE and FRLG | GSC | RBY
DPP Locations:
VersionAreaTimeMethodFrequency
Diamond Evolve Vulpix Morning Day Night Evolve
Evolve
-
Pearl Evolve Vulpix Morning Day Night Evolve
Evolve
-
Platinum Evolve Vulpix Morning Day Night Evolve
Evolve
-
HGSS Locations:
VersionAreaTimeMethodFrequency
HeartGold Trade from Diamond/Pearl/Platinum/SoulSilver   Trade
Trade
-
SoulSilver Evolve Vulpix   Evolve
Evolve
-
Level-Up MovesAll Generations | DPP | RSE and FRLG | GSC | RBY
DPP and HGSS Level-Up Moves:
DP P HSAttackEffectDamageTypePwrAcc
1 1 1 Confuse Ray Confuses the target. Other Damage Ghost N/A 100%
1 1 1 Safeguard Protects the user's entire team from status conditions for five turns. Other Damage Normal N/A N/A
1 1 1 Nasty Plot Raises the user's Special Attack by 2 stages. Other Damage Dark N/A N/A
1 1 1 Quick Attack Usually goes first. Physical Damage Normal 40 100%
1 1 1 Ember Has a 10% chance to burn the target. Special Damage Fire 40 100%
Breeding Information
Egg Group Ground Ground
Approx Steps to Hatch5120
Egg MovesAll Generations | DPP | RSE and FRLG | GSC
DPP and HGSS Egg Moves:
VersionAttackEffectDamageTypePwrAcc
DPP and HGSS Disable The target cannot choose its last move for 4-7 turns. Disable only works on one move at a time and fails if the target has not yet used a move or if its move has run out of PP. The target does nothing if it is about to use a move that becomes disabled. Other Damage Normal N/A 80%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Energy Ball Has a 10% chance to lower the target's Special Defense by 1 stage. Special Damage Grass 80 100%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Extrasensory Has a 10% chance to make the target flinch. Special Damage Psychic 80 100%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Faint Attack Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. Physical Damage Dark 60 100%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Flail Base power increases as the user's HP decreases. Physical Damage Normal Var BP 100%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Flare Blitz The user receives 1/3 recoil damage; has a 10% chance to burn the target. Physical Damage Fire 120 100%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Heat Wave Has a 10% chance to burn the target. Special Damage Fire 100 90%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Howl Raises the user's Attack by 1 stage. Other Damage Normal N/A N/A
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Hypnosis Puts the target to sleep. Other Damage Psychic N/A 70%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
HGSS Power Swap The user swaps Attack and Special Attack modifiers with its target. Other Damage Psychic N/A N/A
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Psych Up The user copies all six of the target's current stat modifiers. Other Damage Normal N/A N/A
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Spite The target's most recent move is reduced by 4 PP; this fails if the target has not yet performed a move, if the target's last move has run out of PP, or if the target can only use Struggle. Other Damage Ghost N/A 100%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
Tutored MovesAll Generations | DPP | RSE and FRLG | GSC
DPP and HGSS Tutored Moves:
VersionAttackEffectDamageTypePwrAcc
Platinum Heat Wave Has a 10% chance to burn the target. Special Damage Fire 100 90%
Platinum Ominous Wind Has a 10% chance to raise all of the user's stats by 1 stage. Special Damage Ghost 60 100%
Platinum Snore Has a 30% chance to make the target flinch; fails if user is awake. Special Damage Normal 40 100%
Platinum Spite The target's most recent move is reduced by 4 PP; this fails if the target has not yet performed a move, if the target's last move has run out of PP, or if the target can only use Struggle. Other Damage Ghost N/A 100%
Platinum Swift Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. Special Damage Normal 60 100%
Platinum Zen Headbutt Has a 20% chance to make the target flinch. Physical Damage Psychic 80 90%
HGSS Headbutt Has a 30% chance to make the target flinch. Physical Damage Normal 70 100%
HGSS Magic Coat Almost always goes first. Until the end of the turn, the user will reflect one disabling move back at its user (including teammates); these include status effect inducers, confusion inducers (including Flatter and Swagger), Attract, trapping moves that do not damage, Leech Seed, Worry Seed, Gastro Acid and negative stat modifiers (except Defog). In double battles, Magic Coat will only reflect the first applicable move performed against its user before wearing off. Other Damage Psychic N/A N/A
HGSS Pain Split Calculates the average of the user's current HP and the target's HP; the HP of both Pokemon is set to this average. Pokemon can be healed by Pain Split even under the effects of Heal Block. Other Damage Normal Var Dmg N/A
Gift MovesAll Generations | DPP | RSE and FRLG | GSC | RBY
DPP and HGSS Gifted Moves:
VersionAttackEffectDamageTypePwrAcc
No moves
TM/HM CompatibilityAll Generations | DPP | RSE and FRLG | GSC | RBY
DPP TM/HM Compatibility:
TM01 TM02 TM03 TM04 TM05 TM06 TM07 TM08 TM09 TM10
TM11 TM12 TM13 TM14 TM15 TM16 TM17 TM18 TM19 TM20
TM21 TM22 TM23 TM24 TM25 TM26 TM27 TM28 TM29 TM30
TM31 TM32 TM33 TM34 TM35 TM36 TM37 TM38 TM39 TM40
TM41 TM42 TM43 TM44 TM45 TM46 TM47 TM48 TM49 TM50
TM51 TM52 TM53 TM54 TM55 TM56 TM57 TM58 TM59 TM60
TM61 TM62 TM63 TM64 TM65 TM66 TM67 TM68 TM69 TM70
TM71 TM72 TM73 TM74 TM75 TM76 TM77 TM78 TM79 TM80
TM81 TM82 TM83 TM84 TM85 TM86 TM87 TM88 TM89 TM90
TM91 TM92 HM01 HM02 HM03 HM04 HM05 HM06 HM07 HM08
MachineAttackEffectDamageTypePwrAcc
Select a TM/HM to view
HGSS TM/HM Compatibility:
TM01 TM02 TM03 TM04 TM05 TM06 TM07 TM08 TM09 TM10
TM11 TM12 TM13 TM14 TM15 TM16 TM17 TM18 TM19 TM20
TM21 TM22 TM23 TM24 TM25 TM26 TM27 TM28 TM29 TM30
TM31 TM32 TM33 TM34 TM35 TM36 TM37 TM38 TM39 TM40
TM41 TM42 TM43 TM44 TM45 TM46 TM47 TM48 TM49 TM50
TM51 TM52 TM53 TM54 TM55 TM56 TM57 TM58 TM59 TM60
TM61 TM62 TM63 TM64 TM65 TM66 TM67 TM68 TM69 TM70
TM71 TM72 TM73 TM74 TM75 TM76 TM77 TM78 TM79 TM80
TM81 TM82 TM83 TM84 TM85 TM86 TM87 TM88 TM89 TM90
TM91 TM92 HM01 HM02 HM03 HM04 HM05 HM06 HM07 HM08
MachineAttackEffectDamageTypePwrAcc
Select a TM/HM to view
StatsAll Generations | RSE, FRLG and DPP | GSC | RBY
RSE, FRLG and DPP Stats:
lv 100 -Nature Neutral +Nature
  Base Zero IVs
0 EVs - 252 EVs
Maximum IVs
0 EVs - 252 EVs
Zero IVs
0 EVs - 252 EVs
Maximum IVs
0 EVs - 252 EVs
Zero IVs
0 EVs - 252 EVs
Maximum IVs
0 EVs - 252 EVs
HP 73 256 - 319 287 - 350 256 - 319 287 - 350 256 - 319 287 - 350
Attack 76 141 - 198 169 - 225 157 - 220 188 - 251 172 - 242 206 - 276
Defense 75 139 - 196 167 - 224 155 - 218 186 - 249 170 - 239 204 - 273
Spec. Attack 81 150 - 207 178 - 234 167 - 230 198 - 261 183 - 253 217 - 287
Spec. Defense 100 184 - 241 212 - 269 205 - 268 236 - 299 225 - 294 259 - 328
Speed 100 184 - 241 212 - 269 205 - 268 236 - 299 225 - 294 259 - 328
Total 505 1054 - 1402 1225 - 1571 1145 - 1523 1331 - 1709 1231 - 1641 1432 - 1842
Other Stats:
Base Experience 178
Growth Curve Normal
Max Experience at Lv100 1,000,000
EVs Awarded (RSE, FRLG and DPP) Spec. Defense +1
Speed +1
Base Happiness 70
Capture Rate 75

 

 

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