Flip a coin. If heads, the Defending Pokémon is now Asleep.
Metronome
Choose 1 of the Defending Pokémon's attacks. Metronome copies that attack except for its Energy costs and anything else required in order to use that attack, such as discarding Energy cards. (No matter what type the Defending Pokémon is, Clefairy's type is still Colorless.)
Illustrator: Ken Sugimori
Base Set 5/102 (Holographic)
CLEFAIRY DOLL
Trainer Card
Hit Points
10
Type
Effect
Play Clefairy Doll as if it were a Basic Pokémon. While in play, Clefairy Doll counts as a Basic Pokémon (instead of a Trainer card). Clefairy Doll has no attacks, can't retreat, and can't be Asleep, Confused, Paralyzed, or Poisoned. If Clefairy Doll is Knocked Out, it doesn't count as a Knocked Out Pokémon. At any time during your turn before your attack, you may discard Clefairy Doll.
Illustrator: Keiji Kinebuchi
Base Set 70/102 (Rare)
CLEFAIRY
Basic Pokémon
Hit Points
40
Type
Colorless
Weakness
Fighting
Resistance
Psychic
Retreat Cost
Level
14
Cost
Name
Effect
Power
Sing
Flip a coin. If heads, the Defending Pokémon is now Asleep.
Metronome
Choose 1 of the Defending Pokémon's attacks. Metronome copies that attack except for its Energy costs and anything else required in order to use that attack, such as discarding Energy cards. (No matter what type the Defending Pokémon is, Clefairy's type is still Colorless.)
Illustrator: Ken Sugimori
Base Set 2 6/130 (Holographic)
ERIKA'S CLEFAIRY
Basic Pokémon
Hit Points
50
Type
Colorless
Weakness
Fighting
Resistance
Psychic
Retreat Cost
Level
17
Cost
Name
Effect
Power
Moonwatching
Search your deck for a basic Energy card. Show that card to your opponent, then put it into your hand. Shuffle your deck afterward.
Comet Slap
Flip 3 coins. This attack does 10 damage times the number of heads.
10x
Illustrator: Ken Sugimori
Gym Heroes 25/132 (Rare)
ERIKA'S CLEFAIRY
Basic Pokémon
Hit Points
50
Type
Colorless
Weakness
Fighting
Resistance
Psychic
Retreat Cost
Level
16
Cost
Name
Effect
Power
Lunar Power
Flip a coin. If heads, search your deck for a card that evolves from 1 of your Benched Pokémon and put that card on that Pokémon. (This counts as evolving that Pokémon.) Shuffle your deck afterward.
Moon Kick
20
Illustrator: Atsuko Nishida
Gym Challenge 40/132 (Uncommon)
CLEFAIRY
Basic Pokémon
Hit Points
50
Type
Colorless
Weakness
Fighting
Resistance
Psychic
Retreat Cost
Level
19
Cost
Name
Effect
Power
Doubleslap
Flip 2 coins. This attack does 10 damage times the number of heads.
10x
Squaredance
Flip a number of coins equal to the total number of Pokémon in play. For each heads, you may search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
Illustrator: Sumiyoshi Kizuki
Neo Genesis 30/111 (Uncommon)
CLEFAIRY
Basic Pokémon
Hit Points
50
Type
Colorless
Weakness
Fighting
Resistance
Retreat Cost
ID
B-27-#
Cost
Name
Effect
Power
Shining Fingers
The Defending Pokémon is now Asleep.
Slap
10
Illustrator: Tomokazu Komiya
Expedition 101/165 (Common)
CLEFAIRY
Basic Pokémon
Hit Points
50
Type
Colorless
Weakness
Fighting
Resistance
Retreat Cost
Level
Cost
Name
Effect
Power
Gesture
Choose 1 of your opponent's Benched Pokémon and switch it with the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch.