| 1 |
1 |
1 |
Leer |
Lowers the target's Defense by 1 stage. |
 |
Normal |
N/A |
100% |
| 1 |
1 |
1 |
Wrap |
Traps the target for 2-5 turns, causing damage equal to 1/16 of its max HP each turn; this trapped effect can be broken by Rapid Spin. The target can still switch out if it is holding Shed Shell or uses Baton Pass or U-Turn. |
 |
Normal |
15 |
85% |
| 1 |
1 |
1 |
Fire Fang |
Has a 10% chance to burn the target. Has a 10% chance to make the target flinch. Both effects can occur from a single use. |
 |
Fire |
65 |
95% |
| 1 |
1 |
1 |
Ice Fang |
Has a 10% chance to freeze the target. Has 10% chance to make the target flinch. Both effects can occur from a single use. |
 |
Ice |
65 |
95% |
| 1 |
1 |
1 |
Thunder Fang |
Has a 10% chance to paralyze the target. Has 10% chance to make the target flinch. Both effects can occur from a single use. |
 |
Electric |
65 |
95% |
| 4 |
4 |
4 |
Poison Sting |
Has a 30% chance to poison the target. |
 |
Poison |
15 |
100% |
| 9 |
9 |
9 |
Bite |
Has a 30% chance to make the target flinch. |
 |
Dark |
60 |
100% |
| 12 |
12 |
12 |
Glare |
Paralyzes the target. |
 |
Normal |
N/A |
75% |
| 17 |
17 |
17 |
Screech |
Lowers the target's Defense by 2 stages. |
 |
Normal |
N/A |
85% |
| 20 |
20 |
20 |
Acid |
Has a 10% chance to lower the target's Special Defense by 1 stage. |
 |
Poison |
40 |
100% |
| 22 |
22 |
22 |
Crunch |
Has a 20% chance to lower the target's Defense by 1 stage. |
 |
Dark |
80 |
100% |
| 28 |
28 |
28 |
Stockpile |
Can be used up to three times to power Spit Up or Swallow. Also raises the user's Defense and Special Defense by 1 stage each. Stockpiles and the defensive boosts are lost when these Swallow or Spit Up is used or the user switches out. However, the boosts can be Baton Passed. |
 |
Normal |
N/A |
N/A |
| 28 |
28 |
28 |
Swallow |
This move only works if the user has at least one Stockpile. Restores 1/4 of user's max HP with one Stockpile, 1/2 of user's max HP with two Stockpiles and fully restores the user's HP with three Stockpiles. |
 |
Normal |
N/A |
N/A |
| 28 |
28 |
28 |
Spit Up |
Power increases with user's Stockpile count; fails with zero Stockpiles. |
 |
Normal |
Var BP |
100% |
| 34 |
34 |
34 |
Mud Bomb |
Has a 30% chance to lower the target's Accuracy by 1 stage. |
 |
Ground |
65 |
85% |
| 42 |
42 |
42 |
Gastro Acid |
Negates the target's ability as long as it remains in battle. |
 |
Poison |
N/A |
100% |
| 48 |
48 |
48 |
Haze |
Eliminates any stat modifiers from all active Pokemon. The stat boosts from Choice Band, Choice Lens and Choice Scarf are not affected. |
 |
Ice |
N/A |
N/A |
| 56 |
56 |
56 |
Gunk Shot |
Has a 30% chance to poison the target. |
 |
Poison |
120 |
70% |