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Pearl Diamond Platinum
FireRed LeafGreen
Ruby Sapphire Emerald
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Red Blue Yellow
Other Games
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Trading Card Game

Raticate   

Regular Form Shiny Form
National Dex Number:
020
Sinnoh Dex Number:
Hoenn Dex Number:
222 
Johto Dex Number:
018 
English Name:
Raticate
Japanese Name:
Ratta
Species:
Mouse
Footprint
Cry
Anime
Body Style
Gender Ratio:
Male: 50%Female: 50%
Type:
Normal
Habitat:
Grassland
Height:
2ft 4in0.7 m
Weight:
40.8 lbs18.5 kg
Colour:
Brown

Abilities:
RSE & FRLGRun Away:
Easier to flee from wild Pokemon battles.
RSE & FRLGGuts:
Attack is increased by 50% when inflicted with a status ailment.
Diamond & PearlRun Away:
Easier to flee from wild Pokemon battles.
Diamond & PearlGuts:
Attack is increased by 50% when inflicted with a status ailment.

Weaknesses:
Fighting (x2)
Resistances:
No resistances
Immunities:
Ghost (x0)

Evolution Line:

Rattata
lv20

Raticate

Items Held:
Version Items
GSC (Tradeback)Berry -
FRLG (Wild)Oran Berry 50%Sitrus Berry 5%
DP (Wild)Chilan Berry 5%-

Pokedex Entries:
RedIt uses its whiskers to maintain balance. It apparently slows down if they are cut off.
Blue
YellowIts hind feet are webbed. They act as flippers, so it can swim in rivers and hunt for prey.
GoldGnaws on anything with its tough fangs. It can even topple concrete buildings by gnawing on them.
SilverIts whiskers help it to maintain balance. Its fangs never stop growing, so it gnaws to pare them down.
CrystalThe webs on its hind legs enable it to cross rivers. It searches wide areas for food.
RubyRATICATE's sturdy fangs grow steadily. To keep them ground down, it gnaws on rocks and logs. It may even chew on the walls of houses.
Sapphire
EmeraldA RATICATE's sturdy fangs grow steadily. To keep them ground down, it gnaws on rocks and logs. It may even chew on the walls of houses.
FireRedIts rear feet have three toes each. They are webbed, enabling it to swim across rivers.
LeafGreenIt uses its whiskers to maintain balance. It apparently slows down if they are cut off.
DiamondIt whittles its constantly growing fangs by gnawing on hard things. It can chew apart cinder walls.
Pearl
Stadium 1If attacked, it stands up on its hind legs, bares its fangs and shrieks in an intimidating manner at its enemy.
Stadium 2Gnaws on anything with its tough fangs. It can even topple concrete buildings by gnawing on them.
TCGDark Raticate: A Raticate's front teeth are incredibly powerful; it can destroy a two-story house with them in 5 minutes.
Raticate: This Pokémon sometimes hunts for food in rivers, swimming using the small webs between the toes on its rear legs.

Options:Insertion
Time
PD Wild Locations:OPTIONS: (Morning)
VersionAreaMethodFrequency
Pearl Route 225 Walk
Walk
30%
Route 226 Walk
Walk
30%
Diamond Route 225 Walk
Walk
30%
Route 226 Walk
Walk
30%

RSE Locations:
VersionAreaMethodFrequency
Ruby Trade from LeafGreen/FireRed Trade
Trade
-
Sapphire Trade from LeafGreen/FireRed Trade
Trade
-
Emerald Trade from LeafGreen/FireRed Trade
Trade
-

FRLG Locations:
VersionAreaMethodFrequency
FireRed Pokemon Mansion 1F Walk
Walk
30%
Pokemon Mansion 2F Walk
Walk
30%
Pokemon Mansion 3F Walk
Walk
30%
Pokemon Mansion B1 Walk
Walk
20%
Route 16 Walk
Walk
5%
Route 17 Walk
Walk
25%
Route 18 Walk
Walk
15%
LeafGreen Pokemon Mansion 1F Walk
Walk
30%
Pokemon Mansion 2F Walk
Walk
30%
Pokemon Mansion 3F Walk
Walk
30%
Pokemon Mansion B1 Walk
Walk
20%
Route 16 Walk
Walk
5%
Route 17 Walk
Walk
25%
Route 18 Walk
Walk
15%

GSC Locations:
VersionAreaTimeMethodFrequency
Gold Burned Tower 1F Morning Day Night Walk
Walk
5%
Mt. Mortar B1 Morning Day Night Walk
Walk
5%
Mt. Mortar Upper Cave Morning Day Night Walk
Walk
10%
Route 10 Morning Day Walk
Walk
20%
Route 10 Night Walk
Walk
25%
Route 26 Morning Walk
Walk
4%
Route 26 Day Walk
Walk
5%
Route 26 Night Walk
Walk
40%
Route 27 Morning Walk
Walk
30%
Route 27 Day Night Walk
Walk
40%
Route 38 Morning Day Night Walk
Walk
30%
Route 39 Morning Day Night Walk
Walk
30%
Route 7 Morning Day Night Walk
Walk
10%
Route 9 Morning Day Walk
Walk
10%
Route 9 Night Walk
Walk
25%
Tohjo Falls Morning Day Night Walk
Walk
30%
Union Cave B2 Morning Day Night Walk
Walk
30%
Silver Burned Tower 1F Morning Day Night Walk
Walk
5%
Mt. Mortar B1 Morning Day Night Walk
Walk
5%
Mt. Mortar Upper Cave Morning Day Night Walk
Walk
10%
Route 10 Morning Day Walk
Walk
20%
Route 10 Night Walk
Walk
25%
Route 26 Morning Walk
Walk
34%
Route 26 Day Walk
Walk
35%
Route 26 Night Walk
Walk
70%
Route 27 Day Night Walk
Walk
10%
Route 38 Morning Day Night Walk
Walk
30%
Route 39 Morning Day Night Walk
Walk
30%
Route 7 Morning Day Night Walk
Walk
10%
Route 9 Morning Day Walk
Walk
15%
Route 9 Night Walk
Walk
30%
Tohjo Falls Morning Day Night Walk
Walk
30%
Union Cave B2 Morning Day Night Walk
Walk
30%
Crystal Burned Tower 1F Morning Day Night Walk
Walk
5%
Mt. Mortar 1F Morning Day Night Walk
Walk
5%
Mt. Mortar 2F Morning Day Night Walk
Walk
5%
Mt. Mortar B1 Morning Day Night Walk
Walk
5%
Mt. Mortar Lower Cave Morning Day Walk
Walk
10%
Mt. Mortar Lower Cave Night Walk
Walk
20%
Mt. Mortar Upper Cave Morning Day Walk
Walk
10%
Mt. Mortar Upper Cave Night Walk
Walk
20%
Route 1 Night Walk
Walk
5%
Route 10 Morning Day Night Walk
Walk
20%
Route 11 Night Walk
Walk
5%
Route 11 Morning Day Walk
Walk
30%
Route 21 Morning Day Night Walk
Walk
10%
Route 26 Morning Day Walk
Walk
10%
Route 26 Night Walk
Walk
40%
Route 27 Morning Day Night Walk
Walk
20%
Route 3 Morning Day Walk
Walk
10%
Route 3 Night Walk
Walk
20%
Route 38 Morning Day Night Walk
Walk
30%
Route 39 Morning Day Night Walk
Walk
30%
Route 4 Morning Day Walk
Walk
10%
Route 4 Night Walk
Walk
20%
Route 42 Morning Day Walk
Walk
10%
Route 42 Night Walk
Walk
20%
Route 43 Morning Day Walk
Walk
5%
Route 43 Night Walk
Walk
25%
Route 6 Night Walk
Walk
5%
Route 6 Morning Day Walk
Walk
10%
Route 7 Morning Day Walk
Walk
10%
Route 9 Morning Day Walk
Walk
20%
Route 9 Night Walk
Walk
25%
Tohjo Falls Morning Day Night Walk
Walk
30%
Union Cave B2 Morning Day Night Walk
Walk
10%

RBY Locations:
VersionAreaMethodFrequency
Red Route 16 Walk
Walk
10%
Route 17 Walk
Walk
30%
Route 18 Walk
Walk
15%
Route 21 Walk
Walk
15%
Blue Route 16 Walk
Walk
10%
Route 17 Walk
Walk
30%
Route 18 Walk
Walk
15%
Route 21 Walk
Walk
15%
Yellow Pokemon Mansion 1F Walk
Walk
30%
Pokemon Mansion 2F Walk
Walk
30%
Pokemon Mansion 3F Walk
Walk
30%
Pokemon Mansion B1 Walk
Walk
40%
Route 10 Walk
Walk
10%
Route 11 Walk
Walk
5%
Route 16 Walk
Walk
5%
Route 18 Walk
Walk
10%
Route 21 Walk
Walk
15%
Route 9 Walk
Walk
8%

Other Locations:
VersionArea
XDChaser Furgy (Citadark Isle)

RBY GSC Level-Up Attacks:
RB Y GS C MoveEffectTypePwrAcc
1 1 1 1 Tackle Damages the target. Normal 35 95%
1 1 1 1 Tail Whip Lowers the target's Defense by 1 stage. Normal N/A 100%
7 7 7 7 Quick Attack Usually goes first. Normal 40 100%
27 27 - - Focus Energy Raises the user's chance for a Critical Hit by one domain. Normal N/A N/A
- - 30 30 Pursuit If the target switches out on the current turn, this move strikes with doubled power before the switch. Baton Passers still escape safely. Dark 40 100%
14 14 13 13 Hyper Fang Has a ~10% chance to make the target flinch. Normal 80 90%
- - 20 20 Scary Face Lowers the target's Speed by 2 stages. Normal N/A 90%
41 41 40 40 Super Fang This move halves the target's current HP. Normal Var Dmg 90%

RSE FRLG DP Level-Up Attacks:
RS E FLDPMoveEffectDamageTypePwrAcc
1 1 1 1 Tackle Damages the target. Physical Damage Normal 35 95%
1 1 1 1 Tail Whip Lowers the target's Defense by 1 stage. Other Damage Normal N/A 100%
- - - 1 Swords Dance Raises the user's Attack by 2 stages. Other Damage Normal N/A N/A
7 7 7 4 Quick Attack Usually goes first. Physical Damage Normal 40 100%
- - - 7 Focus Energy Raises the user's chance for a Critical Hit by two domains. Other Damage Normal N/A N/A
- - - 10 Bite Has a 30% chance to make the target flinch. Physical Damage Dark 60 100%
30 30 30 13 Pursuit If the target switches out on the current turn, this move strikes with doubled power before the switch. Baton Passers still escape safely. When a faster Pokemon uses Pursuit against a U-Turner, the U-Turner is hit for normal damage; when a slower Pokemon uses Pursuit against a U-Turner, the U-Turner makes its attack, then is hit by Pursuit for double power, and switches out. Physical Damage Dark 40 100%
13 13 13 16 Hyper Fang Has a 10% chance to make the target flinch. Physical Damage Normal 80 90%
- - - 19 Sucker Punch Almost always goes first, but fails if the target doesn't select a move that will damage the user. The move also fails if the target uses an attack with higher priority or if the target is faster and uses an attack with the same priority. Physical Damage Dark 80 100%
20 20 20 20 Scary Face Lowers the target's Speed by 2 stages. Other Damage Normal N/A 90%
- - - 24 Crunch Has a 20% chance to lower the target's Defense by 1 stage. Physical Damage Dark 80 100%
- - - 29 Assurance Base power doubles if, since the beginning of the current turn, the target has taken residual damage from any factors such as recoil, Spikes, Stealth Rock, Leech Seed, burn, poison and/or Toxic. Physical Damage Dark 50 100%
40 40 40 34 Super Fang This move halves the target's current HP. Physical Damage Normal Var Dmg 90%
- - - 39 Double-edge The user receives 1/3 recoil damage. Physical Damage Normal 120 100%
50 50 50 44 Endeavor Inflicts damage equal to the target's current HP - the user's current HP. Physical Damage Normal Var Dmg 100%

Other Games Level-Up Attacks:
XDMoveEffectDamageTypePwrAcc
34 Refresh The user recovers from burn, poison and paralysis. Other Damage Normal N/A N/A

Egg Group: Ground