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Charizard   

CHARIZARD
Evolves from Charmeleon (Stage 2)
Hit Points120 TypeFire
WeaknessWater ResistanceFighting
Retreat Cost   Level76
Poké-POWER Energy Burn: As often as you like before your turn (before your attack), you may turn all Energy attached to Charizard into Energy for the rest of the turn. This power can't be used if Charizard is Asleep, Confused, or Paralyzed.
CostNameEffectPower
Fire SpinDiscard 2 Energy cards attached to Charizard in order to use this attack.100
Illustrator: Mitsuhiro Arita
Base Set 4/102 (Holographic)

CHARIZARD
Evolves from Charmeleon (Stage 2)
Hit Points120 TypeFire
WeaknessWater ResistanceFighting
Retreat Cost   Level76
Poké-POWER Energy Burn: As often as you like before your turn (before your attack), you may turn all Energy attached to Charizard into Energy for the rest of the turn. This power can't be used if Charizard is Asleep, Confused, or Paralyzed.
CostNameEffectPower
Fire SpinDiscard 2 Energy cards attached to Charizard in order to use this attack.100
Illustrator: Mitsuhiro Arita
Base Set 2 4/130 (Holographic)

DARK CHARIZARD
Evolves from Charmeleon (Stage 2)
Hit Points80 TypeFire
WeaknessWater ResistanceFighting
Retreat Cost   Level38
CostNameEffectPower
Nail Flick 10
Continuous FireballFlip a number of coins equal to the number of Energy cards attached to Dark Charizard. This attack does 50 damage times the number of heads. Discard a number of Energy cards attached to Dark Charizard equal to the number of heads.50x
Illustrator: Ken Sugimori
Team Rocket 4/82 (Holographic)

DARK CHARIZARD
Evolves from Charmeleon (Stage 2)
Hit Points80 TypeFire
WeaknessWater ResistanceFighting
Retreat Cost   Level38
CostNameEffectPower
Nail Flick 10
Continuous FireballFlip a number of coins equal to the number of Energy cards attached to Dark Charizard. This attack does 50 damage times the number of heads. Discard a number of Energy cards attached to Dark Charizard equal to the number of heads.50x
Illustrator: Ken Sugimori
Team Rocket 21/82 (Rare)

CHARIZARD
Evolves from Charmeleon (Stage 2)
Hit Points120 TypeFire
WeaknessWater ResistanceFighting
Retreat Cost   Level76
Poké-POWER Energy Burn: As often as you like before your turn (before your attack), you may turn all Energy attached to Charizard into Energy for the rest of the turn. This power can't be used if Charizard is Asleep, Confused, or Paralyzed.
CostNameEffectPower
Fire SpinDiscard 2 Energy cards attached to Charizard in order to use this attack.100
Illustrator: Mitsuhiro Arita
Legendary Collection 3/110 (Holographic)

BLAINE'S CHARIZARD
Evolves from Blaine's Charmeleon (Stage 2)
Hit Points100 TypeFire
WeaknessWater ResistanceFighting
Retreat Cost   Level50
CostNameEffectPower
Roaring FlamesDiscard all energy cards attached to Blaine's Charizard. If all Energy cards attached to Blaine's Charizard provide 2 , discard all of them. This attack does 20 damage plus 20 more damage for each energy discarded in this way.20+
Flame JetFlip a coin. If heads, choose one of your opponent's Pokémon. This attack does 40 damage to that Pokémon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.) 
Illustrator: Ken Sugimori
Gym Challenge 2/132 (Holographic)

SHINING CHARIZARD
Basic Pokémon
Hit Points100 TypeFire
WeaknessWater ResistanceFighting
Retreat Cost   Level61
CostNameEffectPower
White-hot FlameDiscard 1 energy and 1 energy card attached to Shining Charizard or this attack does nothing. Flip a coin, if tails, Shining Charizard does 30 damage to itself.100
Illustrator: Hironobu Yoshida
Neo Destiny 107/105 (Shining)

CHARIZARD
Evolves from Charmeleon (Stage 2)
Hit Points120 TypeFire
WeaknessWater Resistance
Retreat Cost   IDB-72-#
Poké-POWER Burning Energy: Once during your turn (before your attack), you may turn all basic Energy attached to all of your Pokémon into Energy for the rest of the turn. This power can't be used if Charizard affected by a Special Condition.
CostNameEffectPower
Scorching WhirlwindFlip 2 coins. If 1 of them is tails, discard 2 Energy cards attached to Charizard. If both are tails, discard all Energy cards attached to Charizard.120
Illustrator: Hiromichi Sugiyama
Expedition 6/165 (Holographic)

CHARIZARD
Evolves from Charmeleon (Stage 2)
Hit Points100 TypeFire
WeaknessWater Resistance
Retreat Cost  IDA-12-#
CostNameEffectPower
Tail SmashFlip a coin. If tails, this attack does nothing.40
FlamethrowerDiscard 1 Energy card attached to Charizard.60
Illustrator: Atsuko Nishida
Expedition 39/165 (Rare)

CHARIZARD
Evolves from Charmeleon (Stage 2)
Hit Points120 TypeFire
WeaknessWater Resistance
Retreat Cost   IDB-72-#
Poké-POWER Burning Energy: Once during your turn (before your attack), you may turn all basic Energy attached to all of your Pokémon into Energy for the rest of the turn. This power can't be used if Charizard affected by a Special Condition.
CostNameEffectPower
Scorching WhirlwindFlip 2 coins. If 1 of them is tails, discard 2 Energy cards attached to Charizard. If both are tails, discard all Energy cards attached to Charizard.120
Illustrator: Hiromichi Sugiyama
Expedition 40/165 (Rare)

CHARIZARD
Evolves from Charmeleon (Stage 2)
Hit Points110 TypeColorless
WeaknessWater Resistance
Retreat Cost    IDF-73-#
Poké-BODY Crystal Type: Whenever you attach a , , or basic Energy card from your hand to Charizard, Charizard's type (color) becomes the same as that type of Energy until the end of the turn.
CostNameEffectPower
FireblastDiscard an Energy card attached to Charizard.40
Dragon TailFlip 2 coins. This attack does 50 damage times the number of heads.50x
Illustrator: Kouki Saitou
Skyridge 146/144 (Super Rare Holographic)

CHARIZARD
Evolves from Charmeleon (Stage 2)
Hit Points120 TypeFire
WeaknessWater Resistance
Retreat Cost  Level 
CostNameEffectPower
Collect FireFlip a coin. If heads, search your discard pile for 2 Energy cards and attach them to Charizard (1 if there is only 1).30
Flame PillarYou may discard a Energy card attached to Charizard. If you do, choose 1 of your opponent's Benched Pokémon and do 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)60
Illustrator: Mitsuhiro Arita
EX Dragon 100/97 (Super Rare)

CHARIZARD EX
Evolves from Charmeleon (Stage 2)/ex Pokémon
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.
Hit Points160 TypeFire
Weakness Resistance
Retreat Cost  Level 
Poké-BODY Energy Flame: All Energy attached to Charizard ex are Energy instead of its usual type.
CostNameEffectPower
Slash 50
Burn DownDiscard 5 Energy attached to Charizard ex. This attack's damage isn't affected by Weakness, Resistance, Poké-POWERS, Poké-BODIES, and any other effects on the Defending Pokémon.200
Illustrator: Hiromichi Sugiyama
EX FireRed/LeafGreen 105/112 (Ex Holographic)