| Other (From NYCPC) |
Ancientpower |
Has a ~10% chance to raise all of the user's stats by 1 stage. |
Rock |
5 |
60 |
100% |
| Gen2 TM45 |
Attract |
Infatuates Pokemon of the opposite gender, even if they have a Substitute, causing a 50% chance for the target's attack to fail. |
Normal |
15 |
N/A |
100% |
| Gen1 TM34 |
Bide |
The user absorbs all damage for 2-3 turns and then inflicts twice the absorbed damage on its target. This move ignores the target's type but still cannot hit Ghost-type Pokemon. |
Normal |
10 |
Var Dmg |
100% |
| Gen1 TM08 |
Body Slam |
Has a ~30% chance to paralyze the target. |
Normal |
15 |
85 |
100% |
| Gen2 TM03 |
Curse |
When used by a Ghost-type, the user sacrifices half of its max HP to sap the target by 1/4 of its max HP per turn. When used by anything else, the user's Speed is decreased by 1 stage and its Attack and Defense are increased by 1 stage. |
??? |
10 |
N/A |
N/A |
| Gen2 HM01 |
Cut |
Damages the target. |
Normal |
30 |
50 |
95% |
| Gen2 TM40 |
Defense Curl |
Raises the user's Defense by 1 stage; after one use of this move, the user's starting base power is doubled for every use of Rollout. |
Normal |
40 |
N/A |
N/A |
| Gen2 TM32 |
Double Team |
Raises the user's Evasion by 1 stage. |
Normal |
15 |
N/A |
N/A |
| Gen1 TM10 |
Double-edge |
The user receives 1/4 recoil damage. |
Normal |
15 |
120 |
100% |
| Gen2 TM20 |
Endure |
Almost always goes first. The user is left with at least 1 HP following any attacks for one turn, but the move's success rate halves with each consecutive use of Protect, Detect or Endure. |
Normal |
10 |
N/A |
N/A |
| Gen2 HM05 |
Flash |
Lowers the target's Accuracy by 1 stage. |
Normal |
20 |
N/A |
70% |
| Gen2 TM21 |
Frustration |
Power increases as user's happiness decreases; maximum 102 BP. |
Normal |
20 |
Var BP |
100% |
| Gen2 TM49 |
Fury Cutter |
The base power of this move doubles with each consecutive hit; however, power is capped at a maximum 160 BP and remains there for any subsequent uses. If this move misses, or if the user selects another move, base power will be reset to 10 BP on the next turn. |
Bug |
20 |
10 |
95% |
| Gen2 TM19 |
Giga Drain |
Restores the user's HP by 1/2 of the damage inflicted on the target. |
Grass |
5 |
60 |
100% |
| Level Up |
Growl |
Lowers the target's Attack by 1 stage. |
Normal |
40 |
N/A |
100% |
| Level Up |
Growth |
Raises the user's Special Attack by 1 stage. |
Normal |
40 |
N/A |
N/A |
| Gen2 TM02 |
Headbutt |
Has a ~30% chance to make the target flinch. |
Normal |
15 |
70 |
100% |
| Gen2 TM10 |
Hidden Power |
Varies in power and type depending on the user's DVs; maximum 70 BP. Will run off the user's Attack or Special Attack depending on type. |
Normal |
15 |
Var BP |
100% |
| Level Up |
Leech Seed |
The user steals 1/8 of the target's max HP until the target is switched out, is KO'ed, or uses Rapid Spin; does not work against Grass-type Pokemon or Pokemon behind Substitutes. |
Grass |
10 |
N/A |
90% |
| Egg (From GSC) |
Light Screen |
All Pokemon in the user's party receive 1/2 damage from Special attacks for 5 turns. |
Psychic |
30 |
N/A |
N/A |
| Gen1 TM21 |
Mega Drain |
Restores the user's HP by 1/2 of the damage inflicted on the target. |
Grass |
10 |
40 |
100% |
| Gen1 TM31 |
Mimic |
This move is temporarily replaced by the target's last move; the replacement move will have 5 PP and become part of the user's moveset until the user switches out or the battle ends. Mimic copies attacks even if they miss or the user has immunity toward their type; it cannot copy itself, Struggle, Transform, Sketch, Metronome or moves that the user already knows, and it will fail if the target has yet to use a move. |
Normal |
10 |
N/A |
100% |
| Gen2 TM31 |
Mud-Slap |
Lowers the target's Accuracy by 1 stage. |
Ground |
10 |
20 |
100% |
| Egg (From GSC) |
Petal Dance |
The user attacks uncontrollably for 2-3 turns and then gets confused. |
Grass |
20 |
70 |
100% |
| Level Up |
Poisonpowder |
Poisons the target. |
Poison |
35 |
N/A |
75% |
| Gen2 TM17 |
Protect |
Almost always goes first. The user is protected from all attacks for one turn, but the move's success rate halves with each consecutive use of Protect, Detect or Endure. |
Normal |
10 |
N/A |
N/A |
| Gen1 TM20 |
Rage |
The user's Attack rises by 1 stage if attacked before its next move. |
Normal |
20 |
20 |
100% |
| Level Up |
Razor Leaf |
Has a high critical hit ratio. |
Grass |
25 |
55 |
95% |
| Egg (From GSC) |
Razor Wind |
The user prepares on turn one, becoming uncontrollable, and then attacks on turn two. Has a high critical hit ratio. |
Normal |
10 |
80 |
75% |
| Gen1 TM33 |
Reflect |
All Pokemon in the user's party receive 1/2 damage from Physical attacks for 5 turns. |
Psychic |
20 |
N/A |
N/A |
| Gen2 TM44 |
Rest |
The user is cured of status effects (and confusion), and recovers full HP, but falls asleep for 2 turns. |
Psychic |
10 |
N/A |
N/A |
| Gen2 TM27 |
Return |
Power increases as user's happiness increases; maximum 102 BP. |
Normal |
20 |
Var BP |
100% |
| Egg (From GSC) |
Safeguard |
Protects the user's entire team from status conditions for five turns. |
Normal |
25 |
N/A |
N/A |
| Egg (From GSC) |
Skull Bash |
The user prepares on turn one, raising its Defense by 1 stage and becoming uncontrollable, and then attacks on turn two. |
Normal |
15 |
100 |
100% |
| Level Up |
Sleep Powder |
Puts the target to sleep. |
Grass |
15 |
N/A |
75% |
| Gen2 TM35 |
Sleep Talk |
Does nothing if the user is awake. If the user asleep, it randomly performs one of its attacks. If Rest is selected, user recovers its HP and stays asleep for two more turns. Sleep Talk can choose an attack that has run out of PP; the generated attacks also do not cost PP, and it cannot generate itself, Bide, Disabled attacks or two-turn attacks with a charge-up turn like Fly or Skull Bash. (Moves with a recharge turn like Hyper Beam can be generated.) |
Normal |
10 |
Copy |
N/A |
| Gen2 TM13 |
Snore |
Has a ~30% chance to make the target flinch; fails if user is awake. |
Normal |
15 |
40 |
100% |
| Level Up |
Solarbeam |
The user prepares on turn one, becoming uncontrollable, and then attacks on turn two. During Sunny Day, this move fires immediately; during Rain Dance, this move has half power. |
Grass |
10 |
120 |
100% |
| Gen1 TM50 |
Substitute |
The user takes one-fourth of its maximum HP to create a substitute; this move fails if the user does not have enough HP for this. Until the substitute is broken, it receives damage from all attacks made by other Pokemon and shields the user from status effects and stat modifiers caused by other Pokemon. The user is still affected by Sandstorm and Attract from behind its Substitute. If a Substitute breaks from a hit during a multistrike move such as Fury Attack, the user takes damage from the remaining strikes. |
Normal |
10 |
N/A |
N/A |
| Gen2 TM11 |
Sunny Day |
Cancels all other weather moves. For 5 turns: freezing is prevented, the power of Fire attacks is increased by 50%, the power of Water attacks is decreased by 50%, Solarbeam fires immediately, Thunder becomes 50% accurate, and the healing power of Morning Sun, Synthesis and Moonlight is doubled. |
Fire |
5 |
N/A |
N/A |
| Gen2 TM34 |
Swagger |
Confuses the target and raises its Attack by 2 stages. |
Normal |
15 |
N/A |
90% |
| Level Up |
Sweet Scent |
Lowers the target's Evasion by 1 stage. |
Normal |
20 |
N/A |
100% |
| Gen1 TM03 |
Swords Dance |
Raises the user's Attack by 2 stages. |
Normal |
30 |
N/A |
N/A |
| Level Up |
Synthesis |
The user recovers 1/4 of its max HP during the morning or night and 1/2 of its max HP during the day. For all three time periods, healing is doubled during Sunny Day and halved during Rain Dance and Sandstorm. |
Grass |
5 |
N/A |
N/A |
| Level Up |
Tackle |
Damages the target. |
Normal |
35 |
35 |
95% |
| Gen1 TM09 |
Take Down |
The user receives 1/4 recoil damage. |
Normal |
20 |
90 |
85% |
| Gen2 TM06 |
Toxic |
The target is badly poisoned, with the damage caused by poison doubling after each turn. However, Toxic poisoning will revert to normal poisoning if the poisoned Pokemon is switched out. |
Poison |
10 |
N/A |
85% |
| Level Up |
Vine Whip |
Damages the target. |
Grass |
10 |
35 |
100% |